Camera Drone (Subnautica): Difference between revisions
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{{SimilarName|the '''Camera Drone'''|the [[Scanner Room]]}} |
{{SimilarName|the '''Camera Drone'''|the [[Scanner Room]]}} |
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{{Craftable|title1 = <centeR>Camera Drone|image4 = Camera Drone.png|tab = [[Scanner Room]]|description = A controllable camera.|crafting = [[File:Computer Chip.png|30px|link=Computer Chip]] [[File:Battery.png|30px|link=Battery]] [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]]|size = 4 (2x2)|item_id = <i>maproomcamera}}The '''Camera Drone''' is a controllable drone that is used in |
{{Craftable|title1 = <centeR>Camera Drone|image4 = Camera Drone.png|tab = [[Scanner Room]]|description = A controllable camera.|crafting = [[File:Computer Chip.png|30px|link=Computer Chip]] [[File:Battery.png|30px|link=Battery]] [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]]|size = 4 (2x2)|item_id = <i>maproomcamera}}The '''Camera Drone''' is a controllable drone that is used in conjunction with the [[Scanner Room]]. They are made using the upgrade fabricator found in the Scanner Room. When the Scanner Room is first constructed, it will provide two '''Camera Drones'''. |
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'''Camera Drones''' can be moved around and can be replaced if destroyed. |
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==Uses== |
==Uses== |
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To use |
To use a '''Camera Drone''', the [[Player]] must go to the camera station, which activates the drones. |
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A '''Camera Drone''' features a HUD displaying depth, distance, health and energy, which can be used for navigation and safety. However, '''Camera Drones''' can only go up to 500 meters away from the Scanner Room before losing signal. The image will go static as the drone nears the edge of the signal range. |
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If a drone's health is depleted, it becomes inoperable and must be fixed with a [[Repair Tool]] in order to work again. If a drone's energy is depleted, it must be retrieved manually and placed back into its slot on the Scanner Room for recharging. |
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Players can use '''Camera Drones''' to scan the surrounding area for resources. After the player selects a desired resource, the room will emit a sound and yellow dots will soon appear to mark the resource locations on the hologram. |
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Each Scanner Room has a beacon that only drones can see, which can be used to navigate back to the Scanner Room. |
Each Scanner Room has a beacon that only drones can see, which can be used to navigate back to the Scanner Room. |
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'''Camera Drones''' can be used at any Scanner Room, adding up the number of drones that the player can use. |
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==Hazards== |
==Hazards== |
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[[Stalker]]s |
[[Stalker]]s can grab drones in their mouth, treating it similarly to [[Metal Salvage]], and will chase down drones attempting to escape, even going so far as to pull them out of Scanner Room sockets. [[Crashfish]] are also a threat, and can destroy the drone by exploding. [[Lava Geyser]]s will also damage '''Camera Drones''' periodically if the drone is within range of the lava. |
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==Recipe== |
==Recipe== |
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{{Recipe|item1=Computer Chip|item2=Battery|item3=Glass|item4=Titanium|machine=Scanner Room|result=Camera Drone}} |
{{Recipe|item1=Computer Chip|item2=Battery|item3=Glass|item4=Titanium|machine=Scanner Room|result=Camera Drone}} |
Revision as of 17:34, 29 June 2017
<infobox> <title source="title1"><default>Camera Drone (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:maproomcamera||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Camera Drone is a controllable drone that is used in conjunction with the Scanner Room. They are made using the upgrade fabricator found in the Scanner Room. When the Scanner Room is first constructed, it will provide two Camera Drones. Camera Drones can be moved around and can be replaced if destroyed.
Uses
To use a Camera Drone, the Player must go to the camera station, which activates the drones.
A Camera Drone features a HUD displaying depth, distance, health and energy, which can be used for navigation and safety. However, Camera Drones can only go up to 500 meters away from the Scanner Room before losing signal. The image will go static as the drone nears the edge of the signal range.
If a drone's health is depleted, it becomes inoperable and must be fixed with a Repair Tool in order to work again. If a drone's energy is depleted, it must be retrieved manually and placed back into its slot on the Scanner Room for recharging.
Players can use Camera Drones to scan the surrounding area for resources. After the player selects a desired resource, the room will emit a sound and yellow dots will soon appear to mark the resource locations on the hologram.
Each Scanner Room has a beacon that only drones can see, which can be used to navigate back to the Scanner Room.
Hazards
Stalkers can grab drones in their mouth, treating it similarly to Metal Salvage, and will chase down drones attempting to escape, even going so far as to pull them out of Scanner Room sockets. Crashfish are also a threat, and can destroy the drone by exploding. Lava Geysers will also damage Camera Drones periodically if the drone is within range of the lava.
Recipe
Gallery
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