Creepvine Seed Cluster (Subnautica): Difference between revisions

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==Energy Value==
==Energy Value==
{{Recipe|item= Creepvine Seed Cluster|machine=Bioreactor|result=Energy|resultcount=50}}
{{Recipe|item= Creepvine Seed Cluster|machine=Bioreactor|result=Energy|resultcount=50}}

== Future Plans ==
* '''Creepvine Seed Clusters''' and [[Creepvine Sample]]s will only take up one slot in the inventory in future updates, as they did in previous versions of the game.<ref>https://trello.com/c/v1TaYBhd/5908-make-creepvine-seeds-and-pieces-1x1-not-2x2 ''Dated September 29, 2016''</ref>


==Data Bank Entry==
==Data Bank Entry==
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CreepvineSeedClusterNight.jpg|Bioluminescence
CreepvineSeedClusterNight.jpg|Bioluminescence
</gallery>
</gallery>

== References ==
<references />
{{Navbox Items}}
{{Navbox Items}}
{{Navbox Flora}}
{{Navbox Flora}}

Revision as of 16:47, 18 June 2017

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This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

<infobox>

<title source="title1"><default>Creepvine Seed Cluster (Subnautica)</default></title>

<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format>

</group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>Creepvine Seed Clusters are a harvestable Raw Material found growing on Creepvines in the Kelp Forest. They grow together on Creepvines in clusters of 7 total. It appears as a cluster of translucent yellow seeds, capable of emitting extremely bright bioluminescent glows - which makes them useful to illuminate a Seabase when lacking the Blueprints for Light Sticks, Floodlights and Spotlights. Creepvine Seed Clusters are a key ingredient for creating Lubricants and Silicone Rubber, making them a key component early in the game. While harvesting Creepvine Seed Clusters, players should be careful of getting attacked by aggressive fauna, like the Stalker. It can be planted in Exterior Growbed and the Alien Containment, growing new Creepvines with Creepvine Seed Clusters that the player can harvest. They need at least 2 stacked Alien Containments to fully mature. In the Bioreactor, it produces 50 energy total over the course of 120 seconds.

Uses In Crafting

Creepvine Seed Cluster.pngItem Arrow.pngFabricator.pngItem Arrow.pngSilicone Rubber.pngSilicone Rubber.png
Creepvine Seed Cluster.pngItem Arrow.pngFabricator.pngItem Arrow.pngLubricant.png

Energy Value

Creepvine Seed Cluster.pngItem Arrow.pngBioreactor.pngItem Arrow.pngEnergy.png×50

Data Bank Entry

Creepvine-0.jpg

Mature creepvine plants that have survived the predation of small herbivores produce these bioluminescent seed clusters, which may be knocked loose by currents or consumed and later deposited by predators.

The embryo is surrounded by a thick oil layer which would disperse into the ground as the outer skin deteriorated. This may provide the seedling with the nutrients it needs to survive the low-light conditions on the sea bed.

Assessment: Exploitable oils

Gallery

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