Modification Station (Subnautica): Difference between revisions
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** [[Mountains]] ([[Wrecks|Wreck]]) |
** [[Mountains]] ([[Wrecks|Wreck]]) |
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** [[Blood Kelp Zone]] ([[Wrecks|Wreck]]) |
** [[Blood Kelp Zone]] ([[Wrecks|Wreck]]) |
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**[[Jelly Shroom Caves]] (Sea Base)|Fragments2 = 3|debugspawn2 = <i>WorkbenchFragment</i>|item2 = Modification Station Fragments}}The '''Modification Station''' is an [[Appliances|Appliance]] that can be placed inside the [[Cyclops]] or inside a [[Seabases|Seabase]] module. The '''Modification Station''' is able to upgrade [[tools]] |
**[[Jelly Shroom Caves]] (Sea Base)|Fragments2 = 3|debugspawn2 = <i>WorkbenchFragment</i>|item2 = Modification Station Fragments}}The '''Modification Station''' is an [[Appliances|Appliance]] that can be placed inside the [[Cyclops]] or inside a [[Seabases|Seabase]] module. The '''Modification Station''' is able to upgrade [[tools]], [[equipment]], and modules. |
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The '''Modification Station''' can be constructed after having researched it from a [[Fragments|fragment]]. It requires 3 fragments to complete the blueprint. |
The '''Modification Station''' can be constructed after having researched it from a [[Fragments|fragment]]. It requires 3 fragments to complete the blueprint. |
Revision as of 16:00, 9 June 2017
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox> <title source="title1"><default>Modification Station (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:workbench||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>WorkbenchFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Modification Station is an Appliance that can be placed inside the Cyclops or inside a Seabase module. The Modification Station is able to upgrade tools, equipment, and modules. The Modification Station can be constructed after having researched it from a fragment. It requires 3 fragments to complete the blueprint. The Modification Station should not be confused with the Vehicle Modification Station, as the latter upgrades the Seamoth and the Prawn Suit while the Modification Station focuses on tools and equipment.
Recipe
Item Upgrades
Survival Knife
Air Tank
Fins
Propulsion Cannon
Cyclops Upgrades
Seamoth Upgrades
Data Bank Entry
Where the standard fabricator atomically rearranges raw materials to form complex devices, the mod station is able to combine complex devices to enhance their function. Most industrial vessels are fitted with a complement of equipment modification stations, which enable engineers to adapt their tools on the fly. To conserve hard drive space the modification station is excluded by default from most personal emergency blueprint libraries; however extreme environments such as ocean and desert class planets may necessitate the adaptation of basic survival tools for unanticipated applications. For this reason access to a mod station is always recommended. |
Gallery
Modification Station Concept Art
Modification Station Concept Art
Trivia
- The Modification Station was originally called the Workbench.
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