Hatching Enzymes: Difference between revisions
No edit summary Tag: rte-wysiwyg |
GemmaBeepo (talk | contribs) No edit summary Tag: sourceedit |
||
Line 1: | Line 1: | ||
{{Spoiler}} |
{{Spoiler}} |
||
{{ExperimentalMode}}{{Craftable|title1 = Hatching Enzymes|image4 = Hatching_Enzymes.png|description = Mysterious enzymes.|crafting = [[File:Creepvine Sample.png|30px]] x 3 (placeholder)|size = 1|item_id = <i>hatchingenzymes</i>|acqired_from = -}}'''Hatching Enzymes''' are an in-development [[Items|Item]], necessary for hatching the [[Sea Emperor |
{{ExperimentalMode}}{{Craftable|title1 = Hatching Enzymes|image4 = Hatching_Enzymes.png|description = Mysterious enzymes.|crafting = [[File:Creepvine Sample.png|30px]] x 3 (placeholder)|size = 1|item_id = <i>hatchingenzymes</i>|acqired_from = -}}'''Hatching Enzymes''' are an in-development [[Items|Item]], necessary for hatching the [[Sea Emperor Leviathan (Babies)|Sea Emperor Babies]] |
||
==Future Plans== |
==Future Plans== |
Revision as of 00:40, 9 June 2017
![]() |
Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
![]() |
This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox>
<title source="title1"><default>Hatching Enzymes</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:hatchingenzymes||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Hatching Enzymes are an in-development Item, necessary for hatching the Sea Emperor Babies
Future Plans
- The current recipe is a placeholder and will be changed in future updates.
- The final recipe will be composed of various Raw Materials all harvested from Flora of several different Biomes.
Data Bank Entry
In a normal life cycle it seems emperor specimens would have been buried their eggs in much shallower waters, where different organic materials in the soil would have triggered a hatching response. By combining flora from the emperor's nesting regions with a hatching enzyme from the parent itself it should be possible to fabricate a substance which would synthesize the natural environment and catalyze the birthing process. |
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.