Fungal Sample: Difference between revisions

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==Description==
==Description==
The player can break off the "Mushroom Cap" of Tree Mushrooms to obtain '''Fungal Samples''', by hitting them with the [[Survival Knife|Knife]] or by direct collision with the [[Seamoth]] or [[Cyclops]], causing them to break and slowly drift to the ground. One "Mushroom Cap" yields about 2 to 14 '''Fungal Samples''', depending on the size. The only practical use for fungal samples is fuel for the [[Bioreactor]].
The player can break off the "Mushroom Cap" of Tree Mushrooms to obtain '''Fungal Samples''', by hitting them with the [[Survival Knife|Knife]] or by direct collision with the [[Seamoth]] or [[Cyclops]], causing them to break and slowly drift to the ground. One "Mushroom Cap" yields about 2 to 14 '''Fungal Samples''', depending on the size. The only practical use for '''Fungal Samples''' is fuel for the [[Bioreactor]].


'''Fungal Samples''' are not scannable.
'''Fungal Samples''' are not scannable.

Revision as of 20:27, 4 June 2017

<infobox> <title source="title1"><default>Fungal Sample</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:treemushroompiece||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fungal Sample is a raw material that can be obtained from the Tree Mushroom in Mushroom Forests. The PDA description states that the sample contains fungal enzymes.

Description

The player can break off the "Mushroom Cap" of Tree Mushrooms to obtain Fungal Samples, by hitting them with the Knife or by direct collision with the Seamoth or Cyclops, causing them to break and slowly drift to the ground. One "Mushroom Cap" yields about 2 to 14 Fungal Samples, depending on the size. The only practical use for Fungal Samples is fuel for the Bioreactor.

Fungal Samples are not scannable.

Energy Value

Tree Mushroom Sample.pngItem Arrow.pngBioreactor.pngItem Arrow.pngEnergy.png×10

Gallery

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