Fungal Sample: Difference between revisions

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==Description==
==Description==
The player can break off the "Mushroom Cap" of '''Tree Mushrooms''' to obtain '''Fungal Samples''', by hitting them with the [[Survival Knife|Knife]] or by direct collision with the [[Seamoth]] or [[Cyclops]], causing them to break and slowly drift to the ground. One "Mushroom Cap" yields about 2 to 14 '''Fungal Samples''', depending on the size.
The player can break off the "Mushroom Cap" of Tree Mushrooms to obtain '''Fungal Samples''', by hitting them with the [[Survival Knife|Knife]] or by direct collision with the [[Seamoth]] or [[Cyclops]], causing them to break and slowly drift to the ground. One "Mushroom Cap" yields about 2 to 14 '''Fungal Samples''', depending on the size.

'''Fungal Samples''' are a rare drop from [[Table Coral]]. The player will need to use a knife in order to harvest these. As the drop rate is quite low, table coral are an inefficient source of '''Fungal Samples''', if one is looking for them specifically.

[[Gel Sack]]s, when broken, drop a small amount of '''Fungal Samples''', along with [[Coral Sample]]s. This is the only method to obtain '''Fungal Samples''' through farming.


'''Fungal Samples''' are not scannable.
'''Fungal Samples''' are not scannable.

Revision as of 20:00, 1 June 2017

<infobox> <title source="title1"><default>Fungal Sample</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:treemushroompiece||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fungal Sample is a raw material that can be obtained from the Tree Mushroom in Mushroom Forests. The PDA description states that the sample contains fungal enzymes.

Description

The player can break off the "Mushroom Cap" of Tree Mushrooms to obtain Fungal Samples, by hitting them with the Knife or by direct collision with the Seamoth or Cyclops, causing them to break and slowly drift to the ground. One "Mushroom Cap" yields about 2 to 14 Fungal Samples, depending on the size.

Fungal Samples are not scannable.

Energy Value

Tree Mushroom Sample.pngItem Arrow.pngBioreactor.pngItem Arrow.pngEnergy.png×10

Gallery

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