Cyclops Shield Generator: Difference between revisions

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It can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]].
It can only be crafted after its [[Blueprints|Blueprint]] has been retrieved from a [[Data Boxes|Data Box]].


The shield makes the Cyclops invulnerable for sixteen and 3/4 seconds and costs fifty energy per use and has a twelve-second cooldown time before being ready to be used again.
The shield makes the Cyclops invulnerable for sixteen and 3/4 seconds and costs fifty energy per use. It has a twelve-second cooldown time before being ready to be used again.

== Recipe ==
== Recipe ==
{{Recipe|item1=Advanced Wiring Kit|item2=Power Cell|item3=Uraninite Crystal|machine=Cyclops|result=Cyclops Shield Generator}}
{{Recipe|item1=Advanced Wiring Kit|item2=Power Cell|item3=Uraninite Crystal|machine=Cyclops|result=Cyclops Shield Generator}}
{{Clear}}

==Gallery==
==Gallery==
<tabber>
Screenshots=
<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
Cyclops8.jpg|'''Shields''' protecting from a Reaper Leviathan attack
Cyclops8.jpg|'''Shields''' protecting from a Reaper Leviathan attack
</gallery>
|-|
Videos=
<gallery widths="200" spacing="small">
ugh.gif|Cyclops '''Shield''' in use
ugh.gif|Cyclops '''Shield''' in use
</gallery>
</gallery>
</tabber>
{{Navbox Items}}
{{Navbox Items}}
[[Category:Cyclops Upgrade]]
[[Category:Cyclops Upgrade]]

Revision as of 15:49, 27 May 2017

<infobox> <title source="title1"><default>Cyclops Shield Generator</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopsshieldmodule||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Cyclops Shield Generator is an upgrade for the Cyclops which adds the ability for the Cyclops to create a large energy shield to deflect hostile fauna. It can only be crafted after its Blueprint has been retrieved from a Data Box. The shield makes the Cyclops invulnerable for sixteen and 3/4 seconds and costs fifty energy per use. It has a twelve-second cooldown time before being ready to be used again.

Recipe

Advanced Wiring Kit.pngPower Cell.pngUraninite Crystal.pngItem Arrow.pngCyclops.pngItem Arrow.pngCyclops Shield Generator.png


Gallery

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