Kelp Forest Caves: Difference between revisions

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{{ExtraQuote2|The most common complication for cave divers is asphyxiation after becoming lost or trapped. Just so you know.|PDA|Dialogue}}
{{SimilarName|the '''Kelp Forest Caves'''|[[Kelp Forest]]}}{{ExtraQuote2|The most common complication for cave divers is asphyxiation after becoming lost or trapped. Just so you know.|PDA|Dialogue}}{{Biome2
{{SimilarName|the '''Kelp Forest Caves'''|[[Kelp Forest]]}}{{Biome2
|title1 = Kelp Forest Caves
|title1 = Kelp Forest Caves
|image1 = KelpForestCavesInfobox.png
|image1 = KelpForestCavesInfobox.png

Revision as of 01:18, 20 May 2017

This article is about the Kelp Forest Caves. You may be looking for Kelp Forest.
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The most common complication for cave divers is asphyxiation after becoming lost or trapped. Just so you know.

― PDA, Dialogue

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<infobox layout="stacked">

 <title source="title1">
   <default>Kelp Forest Caves</default>
 </title>
 <image source="image1">

</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>The Kelp Forest Caves are cave systems located at deeper levels of the Kelp Forest. Many sections of the caves are dangerous to the player and difficult to pass through due to their dark and hazardous nature, such as Drooping Stingers and Crashfish, posing great threats to both the player and their Seamoth. These caves generally have an abundance of resources, albeit mostly concentrated in much deeper areas.
<tabber> Resources=

|-| Fauna=

|-| Flora=

|-| Coral=

</tabber>

Gallery

For a more complete gallery, visit Kelp Forest Caves/Gallery

Trivia

The Kelp Forest Caves were intended to have a type of flora called "Cave Roots", however, it was decided that the Kelp Forest looked good enough already and after a Blood Kelp Zone concept had been drawn it was decided that they would work better there so they were retextured to fit the Blood Kelp Zone[1]. A model of the original cave roots can be found on Sketchfab

References

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