Cyclops Depth Module MK1: Difference between revisions

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The '''Cyclops Hull Module MK1''' is an [[Upgrade Modules|Upgrade Module]] that increases the dive depth of the [[Cyclops]] by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room.
The '''Cyclops Hull Module MK1''' is an [[Upgrade Modules|Upgrade Module]] that increases the dive depth of the [[Cyclops]] by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room.


The [[Player|player]] first needs to find a [[Fragments|Cyclops Hull Module MK 1 Fragment]] and scan it with the [[Scanner]] to obtain the [[Blueprints|Blueprint]] for the Pressure Compensation Module.
The [[Player|player]] first needs to find a [[Fragments|Cyclops Hull Module MK 1 Fragment]] and scan it with the [[Scanner]], or retrieve its [[Blueprints|Blueprint]] from a [[Data Boxes|Data Box]].


It does not stack with other Cyclops depth upgrades.
It does not stack with other Cyclops depth upgrades.

Revision as of 05:16, 19 May 2017

<infobox> <title source="title1"><default>Cyclops Depth Module MK1</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:cyclopshullmodule1||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>ReinforceHullFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Cyclops Hull Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. The player first needs to find a Cyclops Hull Module MK 1 Fragment and scan it with the Scanner, or retrieve its Blueprint from a Data Box. It does not stack with other Cyclops depth upgrades. The Cyclops Hull Module MK1 can only be crafted by the Cyclops Upgrade Fabricator. Note: The Cyclops Hull Module MK1's effects do not stack.

Recipe

Plasteel Ingot.pngAluminum Oxide Crystal.pngItem Arrow.pngCyclops.pngItem Arrow.pngCyclops Pressure Compensator.png

Uses in Crafting

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