Blood Grass: Difference between revisions
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{{Flora|title1 = <center> |
{{Flora|title1 = <center>Blood Grass|image1 = Bloodgrass Flora.png|tab = [[Flora]]|description = |attitude = [[:Category:Non-harvestable|Non-harvestable]]|biome = |
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* [[Grassy Plateaus]]|active_during = [[:Category:Cathemeral|Cathemeral (Day and Night)]]|spawn = * ''bloodgrass'' |
* [[Grassy Plateaus]]|active_during = [[:Category:Cathemeral|Cathemeral (Day and Night)]]|spawn = * ''bloodgrass'' |
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* ''redgrass'' |
* ''redgrass'' |
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* ''redseaweed''}}''' |
* ''redseaweed''}}'''Blood Grass''' is a non-hazardous decorative type of [[flora]] found exclusively in the [[Grassy Plateaus]] abundantly, which in turn derives the [[Biomes|biome's]] name from the large, widespread patches of '''Blood Grass'''. |
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== Appearance == |
== Appearance == |
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''' |
'''Blood Grass '''consists of a small group of dull red blades of tall grass. They tend to grow close to each other, forming vast patches. |
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== Data Bank Entry == |
== Data Bank Entry == |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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A common sea grass adapted to shallow, sandy environments. |
A common sea grass adapted to shallow, sandy environments. |
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* Likely to grow wherever the ground is too loose or the ocean surface too far for creepvines to take hold |
* Likely to grow wherever the ground is too loose or the ocean surface too far for creepvines to take hold |
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Predators: Reginald, spadefish, boomerang |
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Assessment: Presence supports healthy biodiversity |
Assessment: Presence supports healthy biodiversity |
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Screenshots= |
Screenshots= |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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BloodgrassDay.jpg|A patch of ''' |
BloodgrassDay.jpg|A patch of '''Blood Grass''' |
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File:BloodgrassNight.jpg.jpg|Night view |
File:BloodgrassNight.jpg.jpg|Night view |
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Bloodgrass (1).jpg|Different types of ''' |
Bloodgrass (1).jpg|Different types of '''Blood Grass''' |
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BComparison.png|Size comparison with the [[player]] |
BComparison.png|Size comparison with the [[player]] |
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</gallery> |
</gallery> |
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Concept Art= |
Concept Art= |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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CoralReef3Large.jpg|''' |
CoralReef3Large.jpg|'''Blood Grass''' as seen in the official [[Concept Art]] of the Grassy Plateaus |
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</gallery> |
</gallery> |
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</tabber> |
</tabber> |
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== Trivia == |
== Trivia == |
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* ''' |
* '''Blood Grass''' was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown. |
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{{Navbox Flora}} |
{{Navbox Flora}} |
Revision as of 05:09, 14 May 2017
<infobox> <title source="title1"><default>Blood Grass</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>Blood Grass is a non-hazardous decorative type of flora found exclusively in the Grassy Plateaus abundantly, which in turn derives the biome's name from the large, widespread patches of Blood Grass.
Appearance
Blood Grass consists of a small group of dull red blades of tall grass. They tend to grow close to each other, forming vast patches.
Data Bank Entry
A common sea grass adapted to shallow, sandy environments.
Assessment: Presence supports healthy biodiversity |
Gallery
<tabber> Screenshots=
Size comparison with the player
|-| Concept Art=
Blood Grass as seen in the official Concept Art of the Grassy Plateaus
</tabber>
Trivia
- Blood Grass was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown.
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