Hatching Enzymes: Difference between revisions
No edit summary Tag: rte-source |
(Updated Data Bank Entry) Tag: sourceedit |
||
Line 7: | Line 7: | ||
==Data Bank Entry== |
==Data Bank Entry== |
||
{| class="article-table sortable" style="width: 100%;" |
{| class="article-table sortable" style="width: 100%;" border="0" cellpadding="1" cellspacing="1" |
||
|- |
|- |
||
! class="unsortable" style="width: 100%; text-align: center;" | |
! class="unsortable" style="width: 100%; text-align: center;" | |
||
|- |
|- |
||
| style="text-align:left; font-size:12px;" | |
|||
In a normal life cycle it seems emperor specimens would have been buried their eggs in much shallower waters, where different organic materials in the soil would have triggered a hatching response. |
|||
⚫ | |||
⚫ | |||
|} |
|} |
||
Revision as of 11:50, 12 May 2017
![]() |
This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox>
<title source="title1"><default>Hatching Enzymes</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:hatchingenzymes||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Hatching Enzymes are an in-development Item, necessary for hatching the Sea Emperor Juveniles.
Future Plans
- In future updates the Hatching Enzymes will be used to hatch five Sea Emperor Eggs found in the aquarium of the Primary Containment Facility.
- The current recipe is a placeholder and will be changed in future updates.
- The final recipe will be composed of various Raw Materials all harvested from Flora of several different Biomes.
Data Bank Entry
In a normal life cycle it seems emperor specimens would have been buried their eggs in much shallower waters, where different organic materials in the soil would have triggered a hatching response. By combining flora from the emperor's nesting regions with a hatching enzyme from the parent itself it should be possible to fabricate a substance which would synthesize the natural environment and catalyze the birthing process. |
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.