Vehicles: Difference between revisions

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(fixed copper)
Tags: Visual edit apiedit
(added exosuit)
Tags: Visual edit apiedit
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* be carried in the [[inventory]] and be equipped to the [[toolbar]]. An example is the [[SeaGlide]], a handheld [http://en.wikipedia.org/wiki/Diver_propulsion_vehicle DPV] (diver propulsion vehicle).
* be carried in the [[inventory]] and be equipped to the [[toolbar]]. An example is the [[SeaGlide]], a handheld [http://en.wikipedia.org/wiki/Diver_propulsion_vehicle DPV] (diver propulsion vehicle).
* or reside as an object in the world which can be entered and controlled.
* or reside as an object in the world which can be entered and controlled.

Some '''Vehicles''' can currently be spawned using [[Debug Console Commands]].


==Vehicles in the game==
==Vehicles in the game==
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*x1 [[Power Cell|Powercell]]
*x1 [[Power Cell|Powercell]]
*x2 [[Glass]]
*x2 [[Glass]]
*x1 [[Copper Ore]]
|-
|[[File:Exosuitmodel.jpg|thumb|150px]]
|[[Exosuit]]
|Unknown (not implemented)
|Unknown (not implemented)
|
*x2 [[Titanium]]
*x1 [[Battery]]
*x1 [[Glass]]
*x1 [[Copper Ore]]
*x1 [[Copper Ore]]
|}
|}

Revision as of 17:45, 2 May 2015

Vehicles are crafted from materials and resources using the Fabricator or Constructor.

Vehicles can either

  • be carried in the inventory and be equipped to the toolbar. An example is the SeaGlide, a handheld DPV (diver propulsion vehicle).
  • or reside as an object in the world which can be entered and controlled.

Vehicles in the game

Craftable Vehicles

Image Name Description Station Recipe
Cyclops A drivable submarine Constructor
Vehicles seaglide.png
SeaGlide Cruise the open sea Fabricator
2015-04-19 00037.jpg
Seamoth A rugged submersible Constructor
Exosuitmodel.jpg
Exosuit Unknown (not implemented) Unknown (not implemented)

Unique Vehicles

Image Name Comment
EscapePodMain.jpg
Escape Pod

(Also known as Lifepod)

The player's starting point in the game. Accessible.

AuroraSideComplete.jpg
Aurora

Crash-landed habitation vessel. Emits Radiation. Accessible after explosion.