Alien Arches: Difference between revisions
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== Future Plans == |
== Future Plans == |
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* '''Precursor Teleporters''' will be found in most major [[biomes]], as well as all the [[Precursor Bases]]. These most of these '''Teleporters''' will link back to the [[Primary Containment Facility]]. |
* '''Precursor Teleporters''' will be found in most major [[biomes]], as well as all the [[Precursor Bases]]. These most of these '''Teleporters''' will link back to the [[Primary Containment Facility]]. |
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* The [[PRAWN Suit]] will have the ability to enter '''Precursor Teleporters'''. |
* The [[PRAWN Suit]] will have the ability to enter '''Precursor Teleporters'''.<ref>https://trello.com/c/Nli9QAWl</ref> |
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== Gallery == |
== Gallery == |
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</gallery> |
</gallery> |
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</tabber> |
</tabber> |
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== References == |
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<references /> |
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{{Navbox Precursor}} |
{{Navbox Precursor}} |
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Revision as of 03:47, 20 April 2017
Precursor Teleporters are an in development pieces of Precursor Technology. They resemble large gateways and have a green, semi-transparent portal within. The PRAWN Suit and Seamoth are not able to use the Precursor Teleporters.
When the player enters a Precursor Teleporter, it plays an SFX similar to when a Warper warps the player.
Teleporter Types
Master:
The Master Teleporters have pedestals, and require an Ion Crystal or a Precursor Artifact to function.
Slave:
The Slave Teleporters do not have pedestals, and thus require their respective Master teleporters to be powered in order to work.
Locations
(*) for unimplemented
Master Teleporters
Must be powered using an Ion Crystal or Precursor Artifact. Connected to a slave teleporter.
Location | Image | Connects To | Powering Method | Coordinates |
---|---|---|---|---|
Crash Zone (*) | ? | Primary Containment Facility | N/A | 1150 -180 -590 |
Mountain Island | Floating Island | Ion Crystal | 340.9 61.8 903.6 | |
Precursor Thermal Power Generator | Quarantine Enforcement Platform | Ion Crystal | -35 -1210 112 | |
Primary Containment Facility (*) | ? | Crash Zone | N/A | ? |
Primary Containment Facility (*) | ? | Grand Reef | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Koosh Zone | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Mushroom Forest | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Lost River | Precursor Artifact | ? |
Primary Containment Facility Moonpool(*) | ? | Primary Containment Facility Aquarium | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Quarantine Enforcement Platform | Ion Crystal | ? |
Slave Teleporters
Corresponding master teleporter must be activated before these teleporters can be used.
Location | Image | Connects To | Coordinates |
---|---|---|---|
Floating Island | Mountain Island | -662.5 2.8 -1050.4 | |
Grand Reef (*) | ? | Primary Containment Facility | -1090 -380 -1450 |
Koosh Zone (*) | ? | Primary Containment Facility | 1100 -190 690 |
Crag Field (*) | ? | Primary Containment Facility | ? |
Mountains (*) | ? | Primary Containment Facility | ? |
Lost River (*) | ? | Primary Containment Facility | ? |
Mushroom Forest | Primary Containment Facility | -750 -239 435 | |
Quarantine Enforcement Platform | Precursor Thermal Power Generator | 384 -92 1137 | |
Quarantine Enforcement Platform | Primary Containment Facility | 384 -92 1137 | |
Primary Containment Facility Aquarium (*) | ? | Primary Containment Facility Moonpool |
Data Bank Entry
<tabber> Alien Structure=
This structure's intended purpose is unclear. Possible theories:
It may be prudent to search the area for further examples of alien architecture and technology. |
</tabber>
Future Plans
- Precursor Teleporters will be found in most major biomes, as well as all the Precursor Bases. These most of these Teleporters will link back to the Primary Containment Facility.
- The PRAWN Suit will have the ability to enter Precursor Teleporters.[1]
Gallery
<tabber> Screenshots=
Entrance to the cave containing a Teleporter on the Floating Island
|-| Videos=
- SN TeleportScreenFX 01-0
Early teleporting screen FX
- SN PrecursorTeleporter 02-0
The latest Precursor Teleporter
- SN TeleporterScreenFX 02-0
The latest FX for the Teleporters
- Concept Art=
</tabber>
References
Lua error in package.lua at line 80: module 'Dev:Navbox' not found. |}