Alien Arches: Difference between revisions
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FITeleporter2.jpg|An activated Teleporter |
FITeleporter2.jpg|An activated Teleporter |
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TeleporterFX.jpg|Teleporting FX |
TeleporterFX.jpg|Teleporting FX |
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Screen Shot 2017-04-04 at 12.41.17.png|the QEP '''Teleporter''' activated |
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TeleporterPTPGACtivated.png|The PTPG''' Teleporter''' activated |
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</gallery> |
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Revision as of 12:23, 4 April 2017
Precursor Teleporters are an in development pieces of Precursor Technology. They resemble large gateways and have a green, semi-transparent portal within. The PRAWN Suit and Seamoth are not able to use the Precursor Teleporters.
When the player enters a Precursor Teleporter, it plays an SFX similar to when a Warper warps the player.
Teleporter Types
Master:
The Master Teleporters have pedestals, and require an Ion Crystal or a Precursor Artifact to function.
Slave:
The Slave Teleporters do not have pedestals, and thus require their respective Master teleporters to be powered in order to work.
Locations
(*) for unimplemented
Master Teleporters
Must be powered using an Ion Crystal or Precursor Artifact. Connected to a slave teleporter.
Location | Image | Connects To | Powering Method | Coordinates |
---|---|---|---|---|
Crash Zone (*) | ? | Primary Containment Facility | N/A | 1150 -180 -590 |
Mountain Island | Floating Island | Ion Crystal | 340.9 61.8 903.6 | |
Precursor Thermal Power Generator | Quarantine Enforcement Platform | Ion Crystal | -35 -1210 112 | |
Primary Containment Facility (*) | ? | Crash Zone | N/A | ? |
Primary Containment Facility (*) | ? | Grand Reef | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Koosh Zone | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Mushroom Forest | Precursor Artifact | ? |
Primary Containment Facility (*) | ? | Lost River | Precursor Artifact | ? |
Primary Containment Facility Moonpool(*) | ? | Primary Containment Facility Aquarium | Precursor Artifact | ? |
Slave Teleporters
Corresponding master teleporter must be activated before these teleporters can be used.
Location | Image | Connects To | Coordinates |
---|---|---|---|
Floating Island | Mountain Island | -662.5 2.8 -1050.4 | |
Grand Reef (*) | ? | Primary Containment Facility | -1090 -380 -1450 |
Koosh Zone (*) | ? | Primary Containment Facility | 1100 -190 690 |
Crag Field (*) | ? | Primary Containment Facility | ? |
Mountains (*) | ? | Primary Containment Facility | ? |
Lost River (*) | ? | Primary Containment Facility | ? |
Mushroom Forest | Primary Containment Facility | -750 -239 435 | |
Quarantine Enforcement Platform | Precursor Thermal Power Generator | 384 -92 1137 | |
Primary Containment Facility Aquarium (*) | ? | Primary Containment Facility Moonpool |
Data Bank Entry
<tabber> Alien Structure=
This structure's intended purpose is unclear. Possible theories:
It may be prudent to search the area for further examples of alien architecture and technology. |
</tabber>
Future Plans
- Precursor Teleporters will be found in most major biomes, as well as all the Precursor Bases. These most of these Teleporters will link back to the Primary Containment Facility.
Gallery
<tabber> Screenshots=
Entrance to the cave containing a Teleporter on the Floating Island
|-| Videos=
- SN TeleportScreenFX 01-0
Early teleporting screen FX
- SN PrecursorTeleporter 02-0
The latest Precursor Teleporter
- SN TeleporterScreenFX 02-0
The latest FX for the Teleporters
- Concept Art=
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found. |}