Alien Arches: Difference between revisions
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| style="text-align: center; font-size:12px;" |[[Primary Containment Facility]] |
| style="text-align: center; font-size:12px;" |[[Primary Containment Facility]] Moonpool(*) |
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| style="text-align: center; font-size:12px;" |[[Primary Containment Facility]] Aquarium |
| style="text-align: center; font-size:12px;" |[[Primary Containment Facility]] Aquarium |
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| style="text-align: center; font-size:12px;" |[[Precursor Artifacts|Precursor Artifact]] |
| style="text-align: center; font-size:12px;" |[[Precursor Artifacts|Precursor Artifact]] |
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| style="text-align: center; font-size:12px;" |[[Precursor Thermal Power Generator]] |
| style="text-align: center; font-size:12px;" |[[Precursor Thermal Power Generator]] |
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==Data Bank Entry== |
==Data Bank Entry== |
Revision as of 17:42, 1 April 2017
Precursor Teleporters are an in development pieces of Precursor Technology. They resemble large gateways and have a green, semi-transparent portal within. The PRAWN Suit and Seamoth are not able to use the Precursor Teleporters.
When the player enters a Precursor Teleporter, it plays an SFX similar to when a Warper warps the player.
Teleporter Types
Master:
The Master Teleporters have pedestals, and require an Ion Crystal or a Precursor Artifact to function.
Slave:
The Slave Teleporters do not have pedestals, and thus require their respective Master teleporters to be powered in order to work.
Locations
(*) for unimplemented
Master Teleporters
Must be powered using an Ion Crystal or Precursor Artifact. Connected to a slave teleporter.
Image | Location | Connects To | Powering Method | Coordinates |
---|---|---|---|---|
? | Crash Zone (*) | Primary Containment Facility | N/A | 1150 -180 -590 |
Mountain Island | Floating Island | Ion Crystal | 340.9 61.8 903.6 | |
Precursor Thermal Power Generator | Quarantine Enforcement Platform | Ion Crystal | -35 -1210 112 | |
? | Primary Containment Facility (*) | Crash Zone | N/A | |
? | Primary Containment Facility (*) | Grand Reef | Precursor Artifact | |
? | Primary Containment Facility (*) | Koosh Zone | Precursor Artifact | |
? | Primary Containment Facility (*) | Mushroom Forest | Precursor Artifact | |
? | Primary Containment Facility (*) | Lost River | Precursor Artifact | |
? | Primary Containment Facility Moonpool(*) | Primary Containment Facility Aquarium | Precursor Artifact |
Slave Teleporters
Corresponding master teleporter must be activated before these teleporters can be used.
Image | Location | Connects To | Coordinates | |
---|---|---|---|---|
Floating Island | Mountain Island | -662.5 2.8 -1050.4 | ||
? | Grand Reef (*) | Primary Containment Facility | N/A | -1090 -380 -1450 |
? | Koosh Zone (*) | Primary Containment Facility | 1100 -190 690 | |
? | Lost River (*) | Primary Containment Facility | ||
Mushroom Forest | Primary Containment Facility | -750 -239 435 | ||
Quarantine Enforcement Platform | Precursor Thermal Power Generator | 384 -92 1137 | ||
? | Primary Containment Facility Aquarium (*) | Primary Containment Facility Moonpool |
Data Bank Entry
<tabber> Alien Structure=
This structure's intended purpose is unclear. Possible theories:
It may be prudent to search the area for further examples of alien architecture and technology. |
</tabber>
Future Plans
- Precursor Teleporters will be found in most major biomes, as well as all the Precursor Bases. These most of these Teleporters will link back to the Primary Containment Facility.
Gallery
<tabber> In Game Screenshots=
Another Precursor Teleporter from Trello
Entrance to the cave containing a Teleporter on the Floating Island
Mountain Island Teleporter
Quarantine Enforcement Platform Teleporter
Mushroom Forest Teleporter
|-| Videos=
- SN TeleportScreenFX 01-0
Early teleporting screen FX
- SN PrecursorTeleporter 02-0
The latest Precursor Teleporter
- SN TeleporterScreenFX 02-0
The latest FX for the Teleporters
- Concept Art=
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found. |}