Alien Arches: Difference between revisions
No edit summary Tags: Visual edit apiedit |
Xenodrone98 (talk | contribs) mNo edit summary Tag: rte-wysiwyg |
||
Line 1: | Line 1: | ||
'''Precursor Teleporters''' are an in development pieces of [[Precursors|Precursor]] Technology. They resemble large gateways and have a green, semi-transparent portal within |
'''Precursor Teleporters''' are an in development pieces of [[Precursors|Precursor]] Technology. They resemble large gateways and have a green, semi-transparent portal within. The [[PRAWN Suit]] and [[Seamoth]] are not able to use the '''Precursor Teleporters'''. |
||
When the player enters a '''Precursor Teleporter''', it plays an SFX similar to when a [[Warper]] warps the player. |
When the player enters a '''Precursor Teleporter''', it plays an SFX similar to when a [[Warper]] warps the player. |
||
Line 7: | Line 7: | ||
The '''Master Teleporters''' have pedestals, and require an [[Ion Crystal]] or a [[Precursor Artifacts|Precursor Artifact]] to function. |
The '''Master Teleporters''' have pedestals, and require an [[Ion Crystal]] or a [[Precursor Artifacts|Precursor Artifact]] to function. |
||
===Slave=== |
===Slave=== |
||
The '''Slave''' '''Teleporters''' do not have pedestals, and thus require their respective Master |
The '''Slave''' '''Teleporters''' do not have pedestals, and thus require their respective Master teleporters to be powered in order to work. |
||
==Locations== |
==Locations== |
||
Line 62: | Line 62: | ||
| style="text-align: center; font-size:12px;" |[[Precursor Artifacts|Precursor Artifact]] |
| style="text-align: center; font-size:12px;" |[[Precursor Artifacts|Precursor Artifact]] |
||
| style="text-align: center; font-size:12px;" | |
| style="text-align: center; font-size:12px;" | |
||
<span style="font-weight:normal;"></span> |
|||
|- |
|- |
||
| style="text-align: center; font-size:12px;" |[[File: |
| style="text-align: center; font-size:12px;" |[[File:20170329203332_1.jpg|thumb]] |
||
| style="text-align: center; font-size:12px;" |[[Mushroom Forest]] |
| style="text-align: center; font-size:12px;" |[[Mushroom Forest]] |
||
| style="text-align: left; font-size:12px;" |Slave |
| style="text-align: left; font-size:12px;" |Slave |
Revision as of 16:55, 1 April 2017
Precursor Teleporters are an in development pieces of Precursor Technology. They resemble large gateways and have a green, semi-transparent portal within. The PRAWN Suit and Seamoth are not able to use the Precursor Teleporters.
When the player enters a Precursor Teleporter, it plays an SFX similar to when a Warper warps the player.
Teleporter Types
Master
The Master Teleporters have pedestals, and require an Ion Crystal or a Precursor Artifact to function.
Slave
The Slave Teleporters do not have pedestals, and thus require their respective Master teleporters to be powered in order to work.
Locations
(*) for unimplemented
Data Bank Entry
<tabber> Alien Structure=
This structure's intended purpose is unclear. Possible theories:
It may be prudent to search the area for further examples of alien architecture and technology. |
</tabber>
Future Plans
- Precursor Teleporters will be found in most major biomes, as well as all the Precursor Bases. These most of these Teleporters will link back to the Primary Containment Facility.
Gallery
<tabber> In Game Screenshots=
Another Precursor Teleporter from Trello
Entrance to the cave containing a Teleporter on the Floating Island
Mountain Island Teleporter
Quarantine Enforcement Platform Teleporter
Mushroom Forest Teleporter
|-| Videos=
- SN TeleportScreenFX 01-0
Early teleporting screen FX
- SN PrecursorTeleporter 02-0
The latest Precursor Teleporter
- SN TeleporterScreenFX 02-0
The latest FX for the Teleporters
- Concept Art=
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.