Nickel Ore (Subnautica): Difference between revisions
m (dooble lonks) Tags: Visual edit apiedit |
(spacing) Tag: rte-source |
||
Line 3: | Line 3: | ||
'''Nickel Ore''' can be found as a [[Large Resource Deposits|Large Resource Deposit]], and as loose chunks of ore in the brine. |
'''Nickel Ore''' can be found as a [[Large Resource Deposits|Large Resource Deposit]], and as loose chunks of ore in the brine. |
||
{{Clear}} |
|||
==Future Plans== |
==Future Plans== |
||
* '''Nickel Ore '''may be used for [[PRAWN Suit]] [[upgrades]]. |
* '''Nickel Ore '''may be used for [[PRAWN Suit]] [[upgrades]]. |
||
* '''Nickel Ore''' will receive a new model in the future. |
* '''Nickel Ore''' will receive a new model in the future.{{Clear}} |
||
==Gallery== |
==Gallery== |
||
Line 14: | Line 13: | ||
Screen Shot 2017-03-15 at 17.23.56.png|A '''Nickel''' Deposit in the Lost River |
Screen Shot 2017-03-15 at 17.23.56.png|A '''Nickel''' Deposit in the Lost River |
||
</gallery> |
</gallery> |
||
{{Navbox Items}} |
{{Navbox Items}} |
||
[[Category:In Development]] |
[[Category:In Development]] |
Revision as of 13:34, 23 March 2017
<infobox> <title source="title1"><default>Nickel Ore (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:nickel||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Nickel Ore is an in development raw material that is found exclusively in the Lost River. Nickel Ore can be found as a Large Resource Deposit, and as loose chunks of ore in the brine.
Future Plans
- Nickel Ore may be used for PRAWN Suit upgrades.
- Nickel Ore will receive a new model in the future.
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.