Upgrade Modules: Difference between revisions
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[[File:Fabricator_Menu_Submarine.png|thumb|128px]] |
[[File:Fabricator_Menu_Submarine.png|thumb|128px]]'''Upgrade Modules''' are software drives that create improvements to the [[Cyclops]], [[Seamoth]], [[Prawn Suit]], and [[Scanner Room]]. |
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You do not need the [[Moonpool]] in order to apply upgrades to your ships. It is only required to construct the upgrades for the [[PRAWN Suit]] and [[Seamoth]] |
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'''Upgrade Modules''' are software drives that create improvements to the [[Cyclops]], [[Seamoth]], [[Prawn Suit]], and [[Scanner Room]]. |
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The '''Upgrade Modules''' that are intended for the Cyclops are crafted using the [[Fabricator]] onboard of the Cyclops. The menu point that says "Submarine" does not show up on fabricators within [[Seabases]]. The '''Upgrade Modules''' for the Seamoth and [[PRAWN Suit]] are crafted with the mini-fabricator at the [[Vehicle Modification Station]]. |
The '''Upgrade Modules''' that are intended for the Cyclops are crafted using the [[Fabricator]] onboard of the Cyclops. The menu point that says "Submarine" does not show up on fabricators within [[Seabases]]. The '''Upgrade Modules''' for the Seamoth and [[PRAWN Suit]] are crafted with the mini-fabricator at the [[Vehicle Modification Station]]. |
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! class="unsortable" style="width: 50%; text-align: left;" |Description |
! class="unsortable" style="width: 50%; text-align: left;" |Description |
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! class="unsortable" style="width: 20%; text-align: left;" |Enhanced |
! class="unsortable" style="width: 20%; text-align: left;" |Enhanced |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Pressure_Compensator_Mark_1.png|80px|center|link=Pressure Compensator MK 1]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Pressure_Compensator_Mark_1.png|80px|center|link=Pressure Compensator MK 1]][[Pressure Compensator MK 1]] |
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[[Pressure Compensator MK 1]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Hardens the vehicle chassis under medium pressures. Seamoth/Prawn compatible. |
* Hardens the vehicle chassis under medium pressures. Seamoth/Prawn compatible. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Pressure_Compensator_Mark_2.png|80px|center|link=Pressure Compensator MK2]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Pressure_Compensator_Mark_2.png|80px|center|link=Pressure Compensator MK2]][[Pressure Compensator MK2]] |
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[[Pressure Compensator MK2]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Hardens the vehicle chassis under high pressures. Seamoth/Prawn compatible. |
* Hardens the vehicle chassis under high pressures. Seamoth/Prawn compatible. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Pressure_Compensator_Mark_3.png|80px|center|link=Pressure Compensator MK3]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Pressure_Compensator_Mark_3.png|80px|center|link=Pressure Compensator MK3]][[Pressure Compensator MK3]] |
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[[Pressure Compensator MK3]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Hardens the vehicle chassis under extreme pressures. Seamoth/Prawn compatible. |
* Hardens the vehicle chassis under extreme pressures. Seamoth/Prawn compatible. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Hull_Reinforcement.png|80px|center|link=Hull Reinforcement]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Hull_Reinforcement.png|80px|center|link=Hull Reinforcement]][[Hull Reinforcement]] |
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[[Hull Reinforcement]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Preemptively hardens the chassis before collision, eliminating damage under normal conditions. Seamoth/Prawn compatible. |
* Preemptively hardens the chassis before collision, eliminating damage under normal conditions. Seamoth/Prawn compatible. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Power_Efficiency_Module.png|80px|center|link=Power Efficiency Upgrade]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Power_Efficiency_Module.png|80px|center|link=Power Efficiency Upgrade]][[Power Efficiency Upgrade]] |
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[[Power Efficiency Upgrade]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Recycles heat by-product to minimize power inefficiencies. Seamoth/Prawn compatible. |
* Recycles heat by-product to minimize power inefficiencies. Seamoth/Prawn compatible. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Storage_Solution.png|80px|center|link=Storage Module]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Storage_Solution.png|80px|center|link=Storage Module]][[Storage Module]] |
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[[Storage Module]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* A 4x4 storage locker. Seamoth/Prawn compatible. |
* A 4x4 storage locker. Seamoth/Prawn compatible. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Solar_Charger.png|80px|center|link=Seamoth Solar Charger]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Solar_Charger.png|80px|center|link=Seamoth Solar Charger]][[Seamoth Solar Charger]] |
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[[Seamoth Solar Charger]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Recharges the Seamoth's power cell while in sunlight. |
* Recharges the Seamoth's power cell while in sunlight. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Seamoth]] |
* [[Seamoth]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Perimeter_Defense_System.png|80px|center|link=Seamoth Perimeter Defense System]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Perimeter_Defense_System.png|80px|center|link=Seamoth Perimeter Defense System]][[Seamoth Perimeter Defense System]] |
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[[Seamoth Perimeter Defense System]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Generates a localized electric field designed to ward off aggressive fauna. |
* Generates a localized electric field designed to ward off aggressive fauna. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Seamoth]] |
* [[Seamoth]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Torpedo_System.png|80px|center|link=Torpedo System]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Torpedo_System.png|80px|center|link=Torpedo System]][[Torpedo System]] |
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[[Torpedo System]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* A standard underwater payload delivery system adapted to fire torpedoes. |
* A standard underwater payload delivery system adapted to fire torpedoes. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Seamoth]] |
* [[Seamoth]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth_Sonar.png|80px|center|link=Seamoth Sonar]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth_Sonar.png|80px|center|link=Seamoth Sonar]][[Seamoth Sonar]] |
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[[Seamoth Sonar]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* A dedicated system for detecting and displaying topographical data on the HUD |
* A dedicated system for detecting and displaying topographical data on the HUD |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Seamoth]] |
* [[Seamoth]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit_Thermal_Reactor_Module.png|80px|center|link=Prawn Suit Thermal Reactor]] |
| style="text-align:center; font-size:12px;" |[[File:Exosuit_Thermal_Reactor_Module.png|80px|center|link=Prawn Suit Thermal Reactor]][[Prawn Suit Thermal Reactor]] |
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[[Prawn Suit Thermal Reactor]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Recharges power cells in hot areas (doesn't stack). |
* Recharges power cells in hot areas (doesn't stack). |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit_Jet_Jump_Upgrade.png|80px|center|link=Prawn Suit Jump Jet Upgrade]] |
| style="text-align:center; font-size:12px;" |[[File:Exosuit_Jet_Jump_Upgrade.png|80px|center|link=Prawn Suit Jump Jet Upgrade]][[Prawn Suit Jump Jet Upgrade]] |
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[[Prawn Suit Jump Jet Upgrade]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Powerful rear-mounted jets propel the Prawn suit into the air. |
* Powerful rear-mounted jets propel the Prawn suit into the air. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Propulsion_Cannon_for_Exosuit.png|80px|center|link=Prawn Suit Propulsion Cannon]] |
| style="text-align:center; font-size:12px;" |[[File:Propulsion_Cannon_for_Exosuit.png|80px|center|link=Prawn Suit Propulsion Cannon]][[Prawn Suit Propulsion Cannon]] |
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[[Prawn Suit Propulsion Cannon]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Industrial strength propulsion cannon fitting for the Prawn suit. |
* Industrial strength propulsion cannon fitting for the Prawn suit. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit_Grappling_Arm_Module.png|80px|center|link=Prawn Suit Grappling Arm]] |
| style="text-align:center; font-size:12px;" |[[File:Exosuit_Grappling_Arm_Module.png|80px|center|link=Prawn Suit Grappling Arm]][[Prawn Suit Grappling Arm]] |
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[[Prawn Suit Grappling Arm]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Fires a grappling hook for enhanced environment traversal. |
* Fires a grappling hook for enhanced environment traversal. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit_Drill_Arm.png|80px|center|link=Prawn Suit Drill Arm]] |
| style="text-align:center; font-size:12px;" |[[File:Exosuit_Drill_Arm.png|80px|center|link=Prawn Suit Drill Arm]][[Prawn Suit Drill Arm]] |
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[[Prawn Suit Drill Arm]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Enables the mining of resources. |
* Enables the mining of resources. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Exosuit_Torpedo_Arm_Module.png|80px|center|link=Prawn Suit Torpedo Arm]] |
| style="text-align:center; font-size:12px;" |[[File:Exosuit_Torpedo_Arm_Module.png|80px|center|link=Prawn Suit Torpedo Arm]][[Prawn Suit Torpedo Arm]] |
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[[Prawn Suit Torpedo Arm]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* A standard underwater payload delivery system adapted to fire torpedoes. |
* A standard underwater payload delivery system adapted to fire torpedoes. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Cyclops_Pressure_Compensator.png|80px|center|link=Cyclops Pressure Compensator]] |
| style="text-align:center; font-size:12px;" |[[File:Cyclops_Pressure_Compensator.png|80px|center|link=Cyclops Pressure Compensator]][[Cyclops Pressure Compensator]] |
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[[Cyclops Pressure Compensator]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Rearranges the submarine hull's atomic structure to increase safe diving depth. |
* Rearranges the submarine hull's atomic structure to increase safe diving depth. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Cyclops]] |
* [[Cyclops]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Ultra_Hull_Reinforcement_Module.png|80px|center|link=Ultra Cyclops Reinforcement Module]] |
| style="text-align:center; font-size:12px;" |[[File:Ultra_Hull_Reinforcement_Module.png|80px|center|link=Ultra Cyclops Reinforcement Module]][[Ultra Cyclops Reinforcement Module]] |
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[[Ultra Cyclops Reinforcement Module]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Rearranges the submarine's hull's atomic structure to increase safe diving depth by extreme amounts. |
* Rearranges the submarine's hull's atomic structure to increase safe diving depth by extreme amounts. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Cyclops]] |
* [[Cyclops]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Power_Efficiency_Upgrade_Module.png|80px|center|link=Power Efficiency Upgrade Module]] |
| style="text-align:center; font-size:12px;" |[[File:Power_Efficiency_Upgrade_Module.png|80px|center|link=Power Efficiency Upgrade Module]][[Power Efficiency Upgrade Module]] |
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[[Power Efficiency Upgrade Module]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Recycles heat byproduct to increase engine efficiency. |
* Recycles heat byproduct to increase engine efficiency. |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Cyclops]] |
* [[Cyclops]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Scanner_Room_Range_Upgrade.png|80px|center|link=Scanner Room Range Upgrade]] |
| style="text-align:center; font-size:12px;" |[[File:Scanner_Room_Range_Upgrade.png|80px|center|link=Scanner Room Range Upgrade]][[Scanner Room Range Upgrade]] |
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[[Scanner Room Range Upgrade]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Adds range to scanning and camera drones when added to the [[Scanner Room]] |
* Adds range to scanning and camera drones when added to the [[Scanner Room]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Scanner Room]] |
* [[Scanner Room]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Scanner_Room_Speed_Upgrade.png|80px|center|link=Scanner Room Speed Upgrade]] |
| style="text-align:center; font-size:12px;" |[[File:Scanner_Room_Speed_Upgrade.png|80px|center|link=Scanner Room Speed Upgrade]][[Scanner Room Speed Upgrade]] |
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[[Scanner Room Speed Upgrade]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Makes scanning faster for the [[Scanner Room]] |
* Makes scanning faster for the [[Scanner Room]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* [[Scanner Room]] |
* [[Scanner Room]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth Vortex Torpedo.png|80px|center|link=Vortex Torpedo]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth Vortex Torpedo.png|80px|center|link=Vortex Torpedo]][[Vortex Torpedo]] |
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[[Vortex Torpedo]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Generates a localised gravity distortion. Load this to a vehicle torpedo bay. |
* Generates a localised gravity distortion. Load this to a vehicle torpedo bay. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|- |
|- |
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| style="text-align:center; font-size:12px;" |[[File:Seamoth Gas Torpedo.png|80px|center|link=Gas Torpedo]] |
| style="text-align:center; font-size:12px;" |[[File:Seamoth Gas Torpedo.png|80px|center|link=Gas Torpedo]][[Gas Torpedo]] |
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[[Gas Torpedo]] |
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| style="text-align:left; font-size:12px;" | |
| style="text-align:left; font-size:12px;" | |
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* Release a cloud of toxic gas. Load this to a vehicle torpedo bay. |
* Release a cloud of toxic gas. Load this to a vehicle torpedo bay. |
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* [[Seamoth]] |
* [[Seamoth]] |
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* [[Prawn Suit]] |
* [[Prawn Suit]] |
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|} |
|} |
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Revision as of 20:21, 4 February 2017
Upgrade Modules are software drives that create improvements to the Cyclops, Seamoth, Prawn Suit, and Scanner Room.
The Upgrade Modules that are intended for the Cyclops are crafted using the Fabricator onboard of the Cyclops. The menu point that says "Submarine" does not show up on fabricators within Seabases. The Upgrade Modules for the Seamoth and PRAWN Suit are crafted with the mini-fabricator at the Vehicle Modification Station.
Upgrade Modules for the Cyclops can be placed in the upgrade console found in the engine room of the Cyclops. Four Upgrade Modules can be applied at once but there are currently no modules with effects that stack.
Upgrades to the Seamoth can be placed in a panel on the Seamoth's left side. Like the Cyclops, up to four Upgrade Modules can be applied at once. The Seamoth also has a Paperdoll UI like the PDA. Certain Upgrade Modules such as the Storage Module can differ depending on which slot it is placed.
Upgrades to the Scanner Room can be placed in a panel inside the Scanner Room. Like the Cyclops and Seamoth, up to four Upgrade Modules can be applied at once. The Scanner Room also has a Paperdoll UI like the PDA.
Upgrade Modules should not be confused with the upgrades that the Modification Station does to certain Tools and pieces of Equipment.
Upgrade Module List
Modules | Description | Enhanced |
---|---|---|
Pressure Compensator MK 1 |
|
|
Pressure Compensator MK2 |
|
|
Pressure Compensator MK3 |
|
|
Hull Reinforcement |
|
|
Power Efficiency Upgrade |
|
|
Storage Module |
|
|
Seamoth Solar Charger |
|
|
Seamoth Perimeter Defense System |
|
|
Torpedo System |
|
|
Seamoth Sonar |
|
|
Prawn Suit Thermal Reactor |
|
|
Prawn Suit Jump Jet Upgrade |
|
|
Prawn Suit Propulsion Cannon |
|
|
Prawn Suit Grappling Arm |
|
|
Prawn Suit Drill Arm |
|
|
Prawn Suit Torpedo Arm |
|
|
Cyclops Pressure Compensator |
|
|
Ultra Cyclops Reinforcement Module |
|
|
Power Efficiency Upgrade Module |
|
|
Scanner Room Range Upgrade |
|
|
Scanner Room Speed Upgrade |
|
|
Vortex Torpedo |
|
|
Gas Torpedo |
|
Gallery
The Cyclops upgrade console with no upgrades
Vehicle Modification Station inside the Moon Pool where the upgrades can be created.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.