Reaper Leviathan: Difference between revisions

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(the reaper leviathan destroying the seamoth)
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== Abilities ==
== Abilities ==


The '''Reaper Leviathan '''is able to instantly kill any players it attacks outside of their submarine. An early version of the Leviathan's player-kill animation can be seen [https://trello.com/c/1yups2oZ/3985-reaper-leviathan-attacks-on-player here]. The '''Reaper Leviathan '''is also able to grab the [http://subnautica.wikia.com/wiki/Seamoth Seamoth] and shake it around. Unmanned Seamoths inside a Cyclops can also be attacked, as well as the player while piloting. This is most likely a bug. Early Seamoth-attacking animations can be found [https://trello.com/c/0SEEOM0d/3994-seamoth-reaper-animations here].
The '''Reaper Leviathan '''is able to instantly kill any players it attacks outside of their submarine. An early version of the Leviathan's player-kill animation can be seen [https://trello.com/c/1yups2oZ/3985-reaper-leviathan-attacks-on-player hjjjjjjnjwnjnjwnjnwere]. The '''Reaper Leviathan '''is also able to grab the [http://subnautica.wikia.com/wiki/Seamoth Seamoth] and shake it around. Unmanned Seamoths inside a Cyclops can also be attacked, as well as the player while piloting. This is most likely a bug. Early Seamoth-attacking animations can be found [https://trello.com/c/0SEEOM0d/3994-seamoth-reaper-animations here].


As of 4/3/15 the Reaper's animations are implemented. If you approach it with the Seamoth, it will grab the Seamoth and shake it around, doing 2-5% damage before letting go. This will most likely be tuned up in the future, as the damage is currently very underwhelming. The Reaper Leviathan has been observed to smash the Seamoth on the ocean floor and destroy it completely after shaking it around, trying to repair it with the wielder afterwards will not work.
As of 4/3/15 the Reaper's animations are implemented. If you approach it with the Seamoth, it will grab the Seamoth and shake it around, doing 2-5% damage before letting go. This will most likely be tuned up in the future, as the damage is currently very underwhelming. The Reaper Leviathan has been observed to smash the Seamoth on the ocean floor and destroy it completely after shaking it around, trying to repair it with the wielder afterwards will not work.

Revision as of 00:20, 17 April 2015

Template:Infobox:Fauna Flora The Reaper Leviathan is a large, hostile creature.

The Reaper seems to move around its prey for a few seconds before attacking. Currently the Reaper doesn't harm the cyclops, though it has enough strength to push it.

It can currently be spawned in experimental mode using the command SPAWN REAPERLEVIATHAN.

If fins and head protrusions are included, the Reaper Leviathan currently is about 2.5 times as high and about 2 times as long as the Cyclops.

The Reaper spawns around the Aurora, usually alone. This creature spawns rarely because it is so dangerous.

Abilities

The Reaper Leviathan is able to instantly kill any players it attacks outside of their submarine. An early version of the Leviathan's player-kill animation can be seen hjjjjjjnjwnjnjwnjnwere. The Reaper Leviathan is also able to grab the Seamoth and shake it around. Unmanned Seamoths inside a Cyclops can also be attacked, as well as the player while piloting. This is most likely a bug. Early Seamoth-attacking animations can be found here.

As of 4/3/15 the Reaper's animations are implemented. If you approach it with the Seamoth, it will grab the Seamoth and shake it around, doing 2-5% damage before letting go. This will most likely be tuned up in the future, as the damage is currently very underwhelming. The Reaper Leviathan has been observed to smash the Seamoth on the ocean floor and destroy it completely after shaking it around, trying to repair it with the wielder afterwards will not work.

Gallery