Tiger Plant: Difference between revisions

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The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.
The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.


When spike hits something live, it does Puncture damage <ref>https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours</ref>. It doesn’t damage other [[Spike Plant]] of any kind. Spike plant has a engage radius of 15m.
When spike hits something live, it does puncture damage <ref>https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours</ref>. It doesn’t damage other [[Spike Plant]] of any kind. Spike plant has a engage radius of 15m.


The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a [[Stasis Rifle]] whenever scavenging the ocean floor near the [[Spike Plant]] vicinity. [[Spike Plant|Spike Plants]] do not attack when the player is using the [[Seamoth]] submarine.
The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a [[Stasis Rifle]] whenever scavenging the ocean floor near the [[Spike Plant]] vicinity. [[Spike Plant|Spike Plants]] do not attack when the player is using the [[Seamoth]] submarine.
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== References ==
== References ==
<references />
<references />

[[Category:Flora]]
[[Category:Flora]]
[[Category:Life Forms]]
[[Category:Life Forms]]
[[Category:Plant]]
[[Category:Cathemeral]]
[[Category:Cathemeral]]
[[Category:Attitude: Aggressive]]
[[Category:Attitude: Aggressive]]

Revision as of 20:12, 12 April 2015

Template:Infobox:Fauna Flora The Spike Plant is commonly found in rocky areas of the Grassy Plateaus and its caves. It is agressive to players and creatures and active during day and night.

When the Spike Plant detects a target nearby, it plays attack animation and shoots a small cluster of spikes at the apex of the animation. Each one originates from the end of each arm and aims towards the target (with a little random variance on the end point it flies towards).

The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.

When spike hits something live, it does puncture damage [1]. It doesn’t damage other Spike Plant of any kind. Spike plant has a engage radius of 15m.

The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a Stasis Rifle whenever scavenging the ocean floor near the Spike Plant vicinity. Spike Plants do not attack when the player is using the Seamoth submarine.

A 3D model of the Spike Plant can be found here.

Gallery

For a more complete gallery, visit Spike Plant/Gallery.

References