Ion Cube (Subnautica): Difference between revisions
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In Game Screenshots= |
In Game Screenshots= |
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<gallery widths="200" spacing="small"> |
<gallery widths="200" spacing="small"> |
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IonCrystal1.jpg|An '''Ion Crystal''' held in the [[Player|Player's]] hands |
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Ion.PNG|An early model of an '''Ion Crystal''' |
Ion.PNG|An early model of an '''Ion Crystal''' |
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20160909184637_1.jpg|A drillable '''Ion Crystal''' inside the [[Precursor Thermal Power Generator]] with temporary textures. |
20160909184637_1.jpg|A drillable '''Ion Crystal''' inside the [[Precursor Thermal Power Generator]] with temporary textures. |
Revision as of 19:03, 3 December 2016
<infobox> <title source="title1"><default>Ion Cube (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:precursorioncrystal||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Ion Crystals are an in-development piece of technology used by the Precursor race. They are capable of containing massive amounts of energy in a stable state. Ion Crystals are used to power certain precursor devices, such as their teleporters, which will only function once an Ion Crystal has been inserted. Ion Crystals can be found in the Precursor Ground-To-Air Weapon System, and will also be found at the Precursor Thermal Power Generator, and many will be found in the Primary Research Facility. Five Ion Crystals will be used to create Ion Crystal Matrices. Ion Crystals can spawn as a large resource deposit.
Uses in Crafting
Data Bank Entry
These alien cubes each store the equivalent energy of a small nuclear detonation. The alien technology is able to keep the stored atoms in a permanently stable state, however under the right conditions the reaction could be re-catalyzed and the energy released in a controlled manner. They were likely used as batteries, storing power generated at the main reactor and then transported wherever they were needed. Assessment: Possible source of escape-velocity energy? |
Gallery
<tabber> In Game Screenshots=
An Ion Crystal held in the Player's hands
A drillable Ion Crystal inside the Precursor Thermal Power Generator with temporary textures.
|-| Videos=
- SN IonCrystal 01
Animations
- SN IonCrystal 02
More Animations - glowing in the night
</tabber>
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