Glass Compartment: Difference between revisions

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(Shortened a few links and fixed some errors. Also updated the name.)
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{{Craftable|title1 = <center>I-Corridor Glass|image4 = I-Corridor Glass.png|tab = [[Seabases|Habitat Compartments]]|description = Basic glass corridor|hull_integrity = [[Hull Integrity|-2 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}
{{Craftable|title1 = <center>I-Corridor Glass|image4 = I-Corridor Glass.png|tab = [[Seabases|Habitat Compartments]]|description = Basic glass corridor|hull_integrity = [[Hull Integrity|-2 Units]]|crafting = [[File:Glass.png|30px|link=Glass]] x2}}
The '''I-Corridor Glass''' is a [[Seabases|Seabase]] module that has the appearance of the letter "I".
The '''I Glass Corridor '''or '''Glass Corridor''' is a [[Seabases|Seabase]] module that has the appearance of the letter "I".


It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]]. It is possible to build off the foundation. The '''I-Corridor Glass''' module can be deconstructed, but all attached components on that single module must be deconstructed first.
It is constructed with the [[Habitat Builder]] and can be placed on top of a [[Foundation]]. It is possible to build off the foundation. The '''I Glass Corridor''' module can be deconstructed, but all attached components on that single module must be deconstructed first.


At the surface a '''I-Corridor Glass''' has an integrity level of 8 and every '''I-Corridor Glass''' added reduces the integrity by 2. It can be rotated before placing it by pressing Q or E.
At the surface an '''I Glass Corridor''' has an integrity level of 8 and every '''I Glass Corridor''' added reduces the integrity by 2. By default, it can be rotated before placement using the mouse wheel.


==Expansion==
==Expansion==
*[[Hatch|Hatches ]]can be placed on the end-panels.
*[[Hatch]]es can be placed on the end-panels.
*[[Window|Windows ]]can be placed on the end-panels.
*[[Window]]can be placed on the end-panels.
*[[Ladder|Ladders ]]can be placed on the floor when there is an adjacent seabase module to connect.
*[[Ladder]]can be placed on the floor when there is an adjacent seabase module to connect.
*[[Reinforcement|Reinforcements ]]cannot be placed due to the lack of side-panels.
*[[Reinforcement]]cannot be placed due to the lack of side-panels.
*The '''I-Corridor''' can be expanded with other [[Seabases|modules]] from its two end and floor panels.
*The '''I Glass Corridor''' can be expanded with other [[Seabases|modules]] from its two end and floor panels.


==Recipe==
==Recipe==

Revision as of 23:59, 8 November 2016

<infobox> <title source="title1"><default>Glass Compartment</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The I Glass Corridor or Glass Corridor is a Seabase module that has the appearance of the letter "I". It is constructed with the Habitat Builder and can be placed on top of a Foundation. It is possible to build off the foundation. The I Glass Corridor module can be deconstructed, but all attached components on that single module must be deconstructed first. At the surface an I Glass Corridor has an integrity level of 8 and every I Glass Corridor added reduces the integrity by 2. By default, it can be rotated before placement using the mouse wheel.

Expansion

  • Hatches can be placed on the end-panels.
  • Windows can be placed on the end-panels.
  • Ladders can be placed on the floor when there is an adjacent seabase module to connect.
  • Reinforcements cannot be placed due to the lack of side-panels.
  • The I Glass Corridor can be expanded with other modules from its two end and floor panels.

Recipe

Glass.pngGlass.pngItem Arrow.pngBuilder.pngItem Arrow.pngI-Corridor Glass.png

Gallery

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