Subnautica: Difference between revisions

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==Videos==
==Videos==
[[File:Subnautica Dangerous Creatures Update|425px]]
[[File:Subnautica Aurora Interior Expansion|425px]]
[[File:Subnautica PRAWN Update|425px]]
[[File:Subnautica Power Nap Update|425px]]
[[File:Subnautica Machinery Update|425px]]
[[File:Subnautica Gameplay - Early Access|425px]]
[[File:Subnautica Crash Sequence|425px]]
[[File:Subnautica Farming Update|425px]]

<gallery position="left" widths="200" spacing="small" captionalign="left">
<gallery position="left" widths="200" spacing="small" captionalign="left">
Subnautica Dangerous Creatures Update

Subnautica Aurora Interior Expansion
Subnautica PRAWN Update
Subnautica PRAWN Update
Subnautica Power Nap Update
Subnautica Machinery Update
Subnautica Gameplay - Early Access
Subnautica Crash Sequence
Subnautica Farming Update
</gallery>
</gallery>



Revision as of 09:37, 2 October 2016

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Subnautica is a game in development by Unknown Worlds Entertainment. Subnautica allows the player to explore an unknown alien planet by scuba diving and traveling in submarines. The planet is almost all water, meaning the player must scuba dive for almost all resources such as metal and upgrades.

Developers

Staff

  • Charlie Cleveland: Game Director
  • Max McGuire: Technical Director
  • Cory Strader: Art Director & Concept Artist
  • Hugh Jeremy: Producer & PR Representative
  • Colin Knueppel: Animation Lead
  • Louis Karim: Animator & Rigger
  • Brandt Wojak: Animator & Rigger
  • Sylvain Hel: Animator & FX Designer
  • Scott MacDonald: Animator
  • Brian Cummings: Animator
  • Andreas Urwalek: Software Engineer
  • Jonas Grohmann: Software Engineer
  • Igor Popov: Software Engineer
  • Vyacheslav Sedovich: Software Engineer
  • Scott Thunelius: Software Engineer & 3D Artist
  • Sergey Solovyev: Technical Artist
  • Michael Schouten: World Designer
  • Oliver Hobbs: World Designer
  • Andrew Jones: World Designer
  • Simon Chylinski: Sound Designer
  • Lukas Nowaczek: Web Programmer
  • Jeremy: Valve/Steam communicator
  • Jessica Damerst: Website Updater

Affiliates

  • FOX 3D Entertainment: Company Specializing in 3D models
  • Pat Presley: Freelance Concept Artist
  • Tom Jubert: Freelance Narrative Designer

Soundtrack

Merchandise

Future

While Subnautica can currently only be played on PC, Mac, and Xbox One, a PS4 version may follow if the Xbox One version is successful in terms of sales.

Reception

Ian Birnbaum of PC Gamer described Subnautica as an "underwater Minecraft", remarking that "with an experienced developer at the helm and a limitless variety of the oceans to play with, it’s going to take a lot for Subnautica to go badly wrong. As the toolbox gets deeper and the shape of the end-game gets set, Subnautica will be a unique example of the ways survival can be tense, rewarding, and fun." Marsh Davies of Rock, Paper, Shotgun praised the rewarding nature of exploring the world of Subnautica, but criticized the "arbitrariness" and lack of intuition in some of the in-game recipes.

Subnautica is heavily praised by many Youtubers for being very original.

Videos

Trivia

  • Subnautica shares the same universe as the Natural Selection series. [1]
    • This is further supported, as the company Alterra is a manufacturer of various supplies in all games by Unknown Worlds. 

References

Subnautica on Wikipedia

  1. http://imgur.com/a/nC4n1 Dated August 18, 2016.