Subnautica: Difference between revisions
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{{Infobox |
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|title = '''Subnautica''' |
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|image = Subnautica.jpeg |
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|first = [http://unknownworlds.com Unknown Worlds Entertainment] |
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|second = * 16 Dec, 2014 (Steam Early Access), |
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* 17 May, 2016 (Xbox One) |
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|third = Sandbox, Survival |
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|fourth = Freedom, Survival, Hardcore, Creative |
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|fifth = PC, Mac, Xbox One |
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|web = [http://unknownworlds.com/subnautica/ http://unknownworlds.com/subnautica/]}} |
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'''''Subnautica''''' is a game in development by [[wikipedia:Unknown Worlds Entertainment|Unknown Worlds Entertainment]]. '''''Subnautica''''' allows the player to explore an [[Planet 4546B|unknown alien planet]] by scuba diving and traveling in submarines. The planet is almost all water, meaning the player must scuba dive for almost all resources such as metal and upgrades. |
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== |
== Description == |
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'''Staff''' |
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* Charlie Cleveland: Game Director |
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* Max McGuire: Technical Director |
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* Cory Strader: Art Director & Concept Artist |
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* Hugh Jeremy: Producer & PR Representative |
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* Colin Knueppel: Animation Lead |
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* Louis Karim: Animator & Rigger |
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* Brandt Wojak: Animator & Rigger |
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* Sylvain Hel: Animator & FX Designer |
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* Scott MacDonald: Animator |
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* Brian Cummings: Animator |
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* Andreas Urwalek: Software Engineer |
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* Jonas Grohmann: Software Engineer |
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* Igor Popov: Software Engineer |
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* Vyacheslav Sedovich: Software Engineer |
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* Scott Thunelius: Software Engineer & 3D Artist |
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* Sergey Solovyev: Technical Artist |
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* Michael Schouten: World Designer |
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* Oliver Hobbs: World Designer |
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* Andrew Jones: World Designer |
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* Simon Chylinski: Sound Designer |
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* Lukas Nowaczek: Web Programmer |
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* Jeremy: Valve/Steam communicator |
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* Jessica Damerst: Website Updater |
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'''Affiliates''' |
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* FOX 3D Entertainment: Company Specializing in 3D models |
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* Pat Presley: Freelance Concept Artist |
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* Tom Jubert: Freelance Narrative Designer |
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==Soundtrack== |
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* Main article: [[Soundtrack]] |
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==Merchandise== |
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* Main article: [[Merchandise]] |
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==Future== |
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While '''''Subnautica''''' can currently only be played on PC, Mac, and Xbox One, a PS4 version may follow if the Xbox One version is successful in terms of sales. |
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==Reception== |
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Ian Birnbaum of ''[[wikipedia:PC Gamer|PC Gamer]]'' described '''Subnautica''' as an "underwater ''[[wikipedia:Minecraft|Minecraft]]''", remarking that "with an experienced developer at the helm and a limitless variety of the oceans to play with, it’s going to take a lot for '''Subnautica''' to go badly wrong. As the toolbox gets deeper and the shape of the end-game gets set, '''Subnautica''' will be a unique example of the ways survival can be tense, rewarding, and fun." Marsh Davies of ''[[wikipedia:Rock, Paper, Shotgun|Rock, Paper, Shotgun]]'' praised the rewarding nature of exploring the world of '''Subnautica''', but criticized the "arbitrariness" and lack of intuition in some of the in-game recipes. |
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'''Subnautica''' is heavily praised by many Youtubers for being very original. |
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==Trivia== |
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*''Subnautica'' shares the same universe as the ''Natural Selection'' series. <ref>http://imgur.com/a/nC4n1 ''Dated August 18, 2016.''</ref> |
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**This is further supported, as the company [[Alterra Corporation|Alterra]] is a manufacturer of various supplies in all games by Unknown Worlds. |
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==References== |
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[[wikipedia:Subnautica|''Subnautica'' on Wikipedia]] |
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<references /> |
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