Locker (Subnautica): Difference between revisions
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They hold the same amount of items (48 slots) as the player's inventory. Deconstructing a '''locker''' with items in it will result in a loss of those items. |
They hold the same amount of items (48 slots) as the player's inventory. Deconstructing a '''locker''' with items in it will result in a loss of those items. |
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== Future Updates == |
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In the future the '''locker''' will have opening and closing animations.<ref>https://trello.com/c/OMMMHV8y/4288-items-and-equipment-setup-and-animations |
* In the future the '''locker''' will have opening and closing animations.<ref>'''https://trello.com/c/OMMMHV8y/4288-items-and-equipment-setup-and-animations''' [[Wall Locker|Dated May 1, 2015.]]</ref> |
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==Recipe== |
==Recipe== |
Revision as of 14:31, 26 September 2016
<infobox> <title source="title1"><default>Locker (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Locker is a bigger edition of the Wall Locker and an item that can be placed inside the Cyclops or inside a Seabase module to create more storage space. Lockers are constructed with the Habitat Builder. They hold the same amount of items (48 slots) as the player's inventory. Deconstructing a locker with items in it will result in a loss of those items.
Future Updates
- In the future the locker will have opening and closing animations.[1]
Recipe
Gallery
Locker Concept Art
Refrences
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