Equipment: Difference between revisions
QuantumCEM (talk | contribs) m (added link radiation helmet page) Tags: Visual edit apiedit |
(→List of Equipment: Fixed line up to game, radiation helmet is not yet implemented, how is it we have this future helmet in the list?) Tags: Visual edit apiedit |
||
Line 8: | Line 8: | ||
==List of Equipment== |
==List of Equipment== |
||
* [[Radiation |
* [[Radiation Helmet]] (Not implemented yet) |
||
⚫ | |||
* [[Tank]] |
* [[Tank]] |
||
⚫ | |||
* [[Fins]] |
* [[Fins]] |
||
⚫ | |||
* [[Pipe]] |
* [[Pipe]] |
||
* [[Dive Reel]] |
* [[Dive Reel]] |
||
* [[Flare]] |
* [[Flare]] |
||
* [[Air Bladder]] |
* [[Air Bladder]] |
||
⚫ | |||
* [[Gravsphere]] |
* [[Gravsphere]] |
||
* [[Beacon]] |
* [[Beacon]] |
Revision as of 00:47, 3 April 2015
Equipment is crafted from materials and resources using the Fabricator.
Equipment can either
- be carried in the Inventory, granting a passive buff and/or debuff to the player or his Attributes. Notable examples are the Tank and Fins.
- be equipped to the Toolbar. This can provide aspecific effect or action for the players. Examples are the Flare.
Equipment can also be consumable, like the Flare or Pipe. Some equipment can be spawned using the Debug console.
List of Equipment
- Radiation Helmet (Not implemented yet)
- Tank
- Fins
- Radiation Suit
- Pipe
- Dive Reel
- Flare
- Air Bladder
- Rebreather
- Gravsphere
- Beacon
- Current Generator
- Small Storage Cube