Power Cell (Subnautica): Difference between revisions
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==Recipe== |
==Recipe== |
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{{Recipe|item1=Battery|count1 = 2|item2=Silicone Rubber|machine=Fabricator|result=Power Cell}} |
{{Recipe|item1=Battery|count1 = 2|item2=Silicone Rubber|machine=Fabricator|result=Power Cell}} |
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== Raw Materials == |
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Building a '''Power cell''' requires 2 '''Batteries''' and 1 '''Silicone''' '''Rubber'''. The following list is all the raw materials you need to build a '''Power cell''' from scratch. |
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* 4 '''Acid''' '''Mushrooms''' |
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* 4 '''Creepvine''' '''Seed''' '''Clusters''' |
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* 2 '''Copper''' |
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Refine the '''Acid Mushrooms''' and '''Copper''' into '''Batteries'''. Then refine the '''Creepvine''' '''Seed''' '''Clusters''' into '''Silicone''' '''Rubber'''. You can then combine the refined products into 1 '''Power''' '''Cell'''. |
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== Uses in Crafting == |
== Uses in Crafting == |
Revision as of 12:30, 18 September 2016
<infobox> <title source="title1"><default>Power Cell (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:powercell||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Power Cell is a crafted item in the electronics tree of the Fabricator. It is a large power source that depletes over time in Survival mode, primarily used to power submersibles; the Seamoth the Cyclops and the PRAWN Suit all require one, six, and two power cells respectively. The Power Cell is also used in crafting the Mobile Vehicle Bay. To replace a Cell, click on it and choose to either remove it, leaving the space empty, or swap a fresh Cell from your inventory in its place. The removed cell can be recharged using a Power Cell Charger.
Recipe
Raw Materials
Building a Power cell requires 2 Batteries and 1 Silicone Rubber. The following list is all the raw materials you need to build a Power cell from scratch.
- 4 Acid Mushrooms
- 4 Creepvine Seed Clusters
- 2 Copper
Refine the Acid Mushrooms and Copper into Batteries. Then refine the Creepvine Seed Clusters into Silicone Rubber. You can then combine the refined products into 1 Power Cell.
Uses in Crafting
Fabricator
Mobile Vehicle Bay
Gallery
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