Spike Trap: Difference between revisions
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The '''Spike Trap''' is an in-development [[Life Forms|life form]] belonging to the [[flora]] category. |
The '''Spike Trap''' is an in-development [[Life Forms|life form]] belonging to the [[flora]] category. |
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As of the current illustrations<ref>https://trello.com/c/sjeSo2yk/2272-rig-coral-reef-spike-trap ''Dated October 20, 2014.''</ref>, it will probably be the largest flora in the game. The '''Spike Trap''' may not be implemented before version 1.0 of [[Subnautica (game)|''Subnautica'']]<ref>http://steamcommunity.com/app/264710/discussions/0/371918937265524179/ ''Dated April 1, 2016.''</ref>. |
As of the current illustrations<ref>https://trello.com/c/sjeSo2yk/2272-rig-coral-reef-spike-trap ''Dated October 20, 2014.''</ref>, it will probably be the largest flora in the game (with possible exception of the large Koosh variations). The '''Spike Trap''' may not be implemented before version 1.0 of [[Subnautica (game)|''Subnautica'']]<ref>http://steamcommunity.com/app/264710/discussions/0/371918937265524179/ ''Dated April 1, 2016.''</ref>. |
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== Appearance == |
== Appearance == |
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== Trivia == |
== Trivia == |
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* Despite superficially resembling a type of [[fauna]], the '''Spike Trap''' is listed as a type of [[flora]] in the [http://vignette2.wikia.nocookie.net/subnautica/images/b/b1/PlantList.jpg/revision/latest?cb=20150330233953 official artwork] of the developers. |
* Despite superficially resembling a type of [[fauna]], the '''Spike Trap''' is listed as a type of [[flora]] in the [http://vignette2.wikia.nocookie.net/subnautica/images/b/b1/PlantList.jpg/revision/latest?cb=20150330233953 official artwork] of the developers. |
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* The concept art showcases 2 different colour-schemes for the Spike Plant, in a similar fashion to its portrayal of the Peeper variations - whether this will be implemented as to introduce a subspecies of the Spikeplant is currently unknown. |
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== References == |
== References == |
Revision as of 06:52, 17 September 2016
<infobox> <title source="title1"><default>Spike Trap</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> The Spike Trap is an in-development life form belonging to the flora category. As of the current illustrations[1], it will probably be the largest flora in the game (with possible exception of the large Koosh variations). The Spike Trap may not be implemented before version 1.0 of Subnautica[2].
Appearance
The Spike Trap consists of a huge cross-shaped base on the ground having a cross-shaped maw at its center, in which features a smaller real mouth, filled with sharp, rectangular teeth. The center of the base is dull grey in color, and covered with four, spiky, yellowish carapace-like structures.
From each corner of Spike Trap's mouth protrudes a total of six white, red-tipped feelers extending upwards, with two pairs of feelers on one side and a pair of two singular feelers on the other. At the end of each feeler sports a bright yellow colored suction pad that seems to emit bioluminescent glows.
Gallery
Trivia
- Despite superficially resembling a type of fauna, the Spike Trap is listed as a type of flora in the official artwork of the developers.
- The concept art showcases 2 different colour-schemes for the Spike Plant, in a similar fashion to its portrayal of the Peeper variations - whether this will be implemented as to introduce a subspecies of the Spikeplant is currently unknown.
References
- ↑ https://trello.com/c/sjeSo2yk/2272-rig-coral-reef-spike-trap Dated October 20, 2014.
- ↑ http://steamcommunity.com/app/264710/discussions/0/371918937265524179/ Dated April 1, 2016.
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