Reaper Leviathan: Difference between revisions
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The Reaper seems to move around its prey for a few seconds before attacking. In the future, it will spawn around and defend the crashed ship. Currently the Reaper doesn't harm the cyclops, though it has enough strength to push it. |
The Reaper seems to move around its prey for a few seconds before attacking. In the future, it will spawn around and defend the crashed ship. Currently the Reaper doesn't harm the cyclops, though it has enough strength to push it. |
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It can currently be spawned in [ |
It can currently be spawned in [[Experimental Mode|experimental mode]] using the command SPAWN REAPERLEVIATHAN. |
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If fins and head protrusions are included, the''' Reaper Leviathan '''currently is about 2.5 times as high and about 2 times as long as the [[Cyclops]]. |
If fins and head protrusions are included, the''' Reaper Leviathan '''currently is about 2.5 times as high and about 2 times as long as the [[Cyclops]]. |
Revision as of 21:29, 27 March 2015
Template:Infobox:Fauna Flora The Reaper Leviathan is a large, hostile creature that does not yet spawn naturally, not to be confused with the Sea Emperor.
The Leviathan's model can be seen here.
Early animations for the Reaper Leviathan are available on Trello.
The Reaper seems to move around its prey for a few seconds before attacking. In the future, it will spawn around and defend the crashed ship. Currently the Reaper doesn't harm the cyclops, though it has enough strength to push it.
It can currently be spawned in experimental mode using the command SPAWN REAPERLEVIATHAN.
If fins and head protrusions are included, the Reaper Leviathan currently is about 2.5 times as high and about 2 times as long as the Cyclops.
Gallery
- ReaperLeviathanCyclopsComparison.jpg
Size comparison with the Cyclops (not perfectly aligned, but very close)