Category:Seabase Module: Difference between revisions

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'''Seabase Modules '''are pieces that can be combined to create a custom [[Seabases|Seabase]]. With the addition of each '''Seabase Module''', the hull integrity of the seabase. If the seabase reaches a hull integrity of 0, it will flood and fill with water. To counterract the effects of adding '''Seabase Modules''', the player can construct [[Reinforcement|Reinforcments]], which increase the hull integrity of the seabase.
'''Seabase Modules '''are pieces that can be combined to create a custom [[Seabases|Seabase]]. With the addition of each '''Seabase Module''', the [[Hull Integrity|hull integrity]] of the seabase. If the seabase reaches a hull integrity of 0, it will flood and fill with water. To counterract the effects of adding '''Seabase Modules''', the player can construct [[Reinforcement|Reinforcments]], which increase the hull integrity of the seabase.


*Note: There is a bug in which, a seabase will flood with water, even if it is on land.
*Note: There is a bug in which, a seabase will flood with water, even if it is on land.

Revision as of 23:13, 26 March 2015

Seabase Modules are pieces that can be combined to create a custom Seabase. With the addition of each Seabase Module, the hull integrity of the seabase. If the seabase reaches a hull integrity of 0, it will flood and fill with water. To counterract the effects of adding Seabase Modules, the player can construct Reinforcments, which increase the hull integrity of the seabase.

  • Note: There is a bug in which, a seabase will flood with water, even if it is on land.