Pipes (Subnautica): Difference between revisions
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'''Pipes''' allow the player to create a network of interconnected pipes with readily available oxygen underwater. |
'''Pipes''' allow the player to create a network of interconnected pipes with readily available oxygen underwater. |
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If the pipe is blue, it means that the player's |
If the pipe is blue, it means that the player's O₂ supply can be filled up by touching it (anywhere, not just at its end). |
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If the pipe is white, it means that it is not connected to the water surface. |
If the pipe is white, it means that it is not connected to the water surface. |
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Pipeground.jpg|Pipes can be placed through the ground |
Pipeground.jpg|Pipes can be placed through the ground |
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Pipe made in the fabricator.jpg|How it looks when Pipe are made in the [[fabricator]] |
Pipe made in the fabricator.jpg|How it looks when Pipe are made in the [[fabricator]] |
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</gallery> |
</gallery> |
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[[Category:Crafted with Titanium]] |
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[[Category:Tool]] |
[[Category:Tool]] |
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[[Category:Item]] |
[[Category:Item]] |
Revision as of 23:35, 23 August 2016
<infobox> <title source="title1"><default>Pipes (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipe||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Pipes are crafted by using the Fabricator and allow the player to pump Oxygen from the surface.
Usage
Pipes allow the player to create a network of interconnected pipes with readily available oxygen underwater.
If the pipe is blue, it means that the player's O₂ supply can be filled up by touching it (anywhere, not just at its end).
If the pipe is white, it means that it is not connected to the water surface.
How to Use
- Place initial pipe segment above the water.
- Connect second pipe to initial pipe or any other node. A green line indicating where the pipe would end up will appear. Pipes can be placed through the ground if aimed at the end of a pipe network.
- Repeat 2 as desired.
Recipe
Gallery
How it looks when Pipe are made in the fabricator