Rebreather (Subnautica): Difference between revisions
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{{Craftable|title1 = <center>Rebreather|image4 = Rebreather.png|tab = [[Equipment]]|description = Absorb CO<sup>2</sup> to recycle used air at greater depths.|acqired_from = [[File:Creepvine Sample.png|30px|link=Creepvine Sample]]|crafting = [[File:Wiring Kit.png|30px|link=Wiring Kit]] [[File:Fiber Mesh.png|30px|link=Fiber Mesh]]|size = 1|attribute = [[Depth]]|item_id = <i>rebreather|build_time = |
{{Craftable|title1 = <center>Rebreather|image4 = Rebreather.png|tab = [[Equipment]]|description = Absorb CO<sup>2</sup> to recycle used air at greater depths.|acqired_from = [[File:Creepvine Sample.png|30px|link=Creepvine Sample]]|crafting = [[File:Wiring Kit.png|30px|link=Wiring Kit]] [[File:Fiber Mesh.png|30px|link=Fiber Mesh]]|size = 1|attribute = [[Depth]]|item_id = <i>rebreather|build_time = 3 seconds}} |
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The '''Rebreather''' is a piece of [[Equipment]] that is crafted using the [[Fabricator]]. Its purpose is to negate the [[Oxygen]] consumption penalty that occurs below 100m. |
The '''Rebreather''' is a piece of [[Equipment]] that is crafted using the [[Fabricator]]. Its purpose is to negate the [[Oxygen]] consumption penalty that occurs below 100m. |
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Revision as of 14:01, 17 August 2016
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox> <title source="title1"><default>Rebreather (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:rebreather||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Rebreather is a piece of Equipment that is crafted using the Fabricator. Its purpose is to negate the Oxygen consumption penalty that occurs below 100m. For the Rebreather to work it must occupy the head slot of the Paperdoll UI.