Gold (Subnautica): Difference between revisions
Tags: Visual edit apiedit |
Tag: rte-wysiwyg |
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* [[Sea Treader's Path]] |
* [[Sea Treader's Path]] |
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* [[Sea Treader's Tunnel Caves]]|item_id = <i>gold|size = 1}} |
* [[Sea Treader's Tunnel Caves]]|item_id = <i>gold|size = 1}} |
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<div style="text-align:justify;"> |
<div style="text-align:justify;"> |
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'''Gold''' is a[[Raw Materials| raw material]] found in [[basalt]], [[shale]] and [[sandstone]]. Its in-game description notes that it is highly conductive. |
'''Gold''' is a[[Raw Materials| raw material]] found in [[basalt]], [[shale]] and [[sandstone]]. Its in-game description notes that it is highly conductive. |
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==Uses in Crafting== |
==Uses in Crafting== |
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{{Recipe|item1 = titanium|result = Power Transmitter|item2 = gold|machine = builder}} |
{{Recipe|item1 = titanium|result = Power Transmitter|item2 = gold|machine = builder}} |
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{{recipe|item=Gold|item2=Computer Chip|machine=Scanner Room|result=Scanner Room HUD Chip|count = |
{{recipe|item=Gold|item2=Computer Chip|machine=Scanner Room|result=Scanner Room HUD Chip}}{{Recipe|item=Gold|count=2|item2=Computer Chip|machine=Fabricator|result=Advanced Wiring Kit}}{{Recipe|item1=Mercury Ore|item2=Computer Chip|item3=Gold|machine=Fabricator |result = Nanowires}} |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
Revision as of 16:42, 5 August 2016
<infobox> <title source="title1"><default>Gold (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:gold||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>
Gold is a raw material found in basalt, shale and sandstone. Its in-game description notes that it is highly conductive.
Gold can be found as a Large Resource Nodule. These yield many of their respective resource. However, they are only obtainable through drilling with the Exosuit.
Uses in Crafting
Gallery
References
- Raw Material
- Item
- Crash Zone
- Dunes
- Grand Reef
- Grassy Plateaus
- Kelp Forest Caves
- Koosh Zone
- Mountain Island
- Mountains
- Mushroom Forest
- Sea Treader's Path
- Underwater Islands
- Blood Kelp Caves
- Deep Grand Reef
- Mountain Range Caves
- Mushroom Forest Caves
- Safe Shallows Caves
- Sea Treader's Tunnel Caves
- Jelly Shroom Caves
- Koosh Zone Caves