I Compartment (Subnautica): Difference between revisions
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No edit summary Tags: Visual edit apiedit |
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{{Craftable|title1 = <center>I-Corridor|image4 = Corridor.png|tab = [[Seabases|Habitat Compartments]]|description = Basic Corridor|hull_integrity = [[Hull Integrity|-1 |
{{Craftable|title1 = <center>I-Corridor|image4 = Corridor.png|tab = [[Seabases|Habitat Compartments]]|description = Basic Corridor|hull_integrity = [[Hull Integrity|-1 Units]]|crafting = [[File:Titanium.png|30px|link=Titanium]] x2}} |
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The '''Corridor''' or '''I-Corridor''' is the most basic [[Seabases|Seabase]] module. |
The '''Corridor''' or '''I-Corridor''' is the most basic [[Seabases|Seabase]] module. |
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Revision as of 18:24, 29 July 2016
<infobox> <title source="title1"><default>I Compartment (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Corridor or I-Corridor is the most basic Seabase module. It is constructed with the Habitat Builder and can be placed on top of a Foundation, although It is possible to build off the foundation. The Corridor module can also be deconstructed, but then all attached components on that single module must be deconstructed first. At the surface a Corridor has an integrity level of 9 and every Corridor added reduces the integrity by -1 level. It can be rotated before placing it by pressing Q or E.
Expansion
- Hatches can be placed on the side-panels, the end-panels, and both the floor and ceiling.
- Windows can be placed on the side-panels, the end-panels, and the ceiling.
- Ladders can be placed on the floor and ceiling when there is an adjacent seabase module to connect.
- Reinforcements can be placed on the side-panels.
- The Corridor can be expanded with other modules from its two end-panels.
- Smaller Components such as the Fabricator can be placed inside as well.
Gallery
Corridor with expansions: Hatch, Window and Reinforcement