Flare (Subnautica): Difference between revisions
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{{Craftable|title1 = <center>Flare|image4 = Flare.png|tab = [[Tools]]|description = Multi-realizable underwater light source.|crafting = [[File:Crash Powder.png|30px|link=Crash Powder]]|size = 1|item_id = <i>flare}} |
{{Craftable|title1 = <center>Flare|image4 = Flare.png|tab = [[Tools]]|description = Multi-realizable underwater light source.|crafting = [[File:Crash Powder.png|30px|link=Crash Powder]]|size = 1 (1x3)|item_id = <i>flare}} |
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'''Flares '''are [[tools]] that are crafted using the [[fabricator]]. |
'''Flares '''are [[tools]] that are crafted using the [[fabricator]]. |
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They can also be found in the [[Escape Pod]] at the start of the game |
They can also be found in the [[Escape Pod]] at the start of the game |
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==Recipe== |
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{{Recipe|item=Crash Powder|result = Flare|machine=Fabricator|resultcount = 3}} |
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== Uses == |
== Uses == |
Revision as of 18:17, 29 July 2016
<infobox> <title source="title1"><default>Flare (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:flare||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Flares are tools that are crafted using the fabricator. They allows the player to illuminate dark caves with a stationary light source, thus making it easier for the player to defend themselves or to spot resources. They can also be found in the Escape Pod at the start of the game
Uses
Flares can be ignited and thrown by selecting it from the toolbar and pressing the right mouse button. This will cause the player to throw the Flare slightly forwards, and then it will sink until it hits another object. An active Flare will emit a red light for about ten minutes.
The player can also pick up a Flare after it has been ignited. The ignited Flare stays lit when in the players hand, illuminating an area around the player.
The Flare will not despawn. Because of this, the player can regularly throw a Flare when exploring an intricate cave system. If the player needs to leave they can simply follow the trail of Flares back to safety.
Since some hostile creatures are attracted to light sources, such as Bone Sharks, the player can toss a Flare so that it sinks away from the player, thus distracting the creature.
Gallery
How it looks when Flares are made in the fabricator
Flare Concept Art