Pipes (Subnautica): Difference between revisions

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Tags: Visual edit apiedit
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{{Craftable|title1 = <center>Pipe|image4 = Pipe.png|tab = [[Equipment]]|description = Pump air from surface|crafting = [[File:Titanium.png|30px|link=Titanium]] x3|size = 1|item_id = <i>pipe}}
{{Craftable|title1 = <center>Pipe|image4 = Pipe.png|tab = [[Equipment]]|description = Pump air from surface|crafting = [[File:Titanium.png|30px|link=Titanium]] x3|size = 1 (1x5)|item_id = <i>pipe}}
'''Pipes''' are crafted by using the [[Fabricator]] and allow the player to pump [[oxygen]] from the surface.
'''Pipes''' are crafted by using the [[Fabricator]] and allow the player to pump [[oxygen]] from the surface.


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# Connect second pipe to initial pipe or any other node. A green line indicating where the pipe would end up will appear. Pipes can be placed through the ground if aimed at the end of a pipe network.
# Connect second pipe to initial pipe or any other node. A green line indicating where the pipe would end up will appear. Pipes can be placed through the ground if aimed at the end of a pipe network.
# Repeat 2 as desired.
# Repeat 2 as desired.
== Recipe ==
{{Recipe|item=Titanium|count=3|result = Pipe|machine=Fabricator|resultcount = 5}}


== Gallery ==
== Gallery ==

Revision as of 18:09, 29 July 2016

<infobox> <title source="title1"><default>Pipes (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:pipe||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Pipes are crafted by using the Fabricator and allow the player to pump oxygen from the surface.

Usage

Pipes allow the player to create a network of interconnected pipes with readily available oxygen underwater.

If the pipe is blue, it means that the player's oxygen supply can be filled up by touching it (anywhere, not just at its end).

If the pipe is white, it means that it is not connected to the water surface.

How to Use

  1. Place initial pipe segment above the water.
  2. Connect second pipe to initial pipe or any other node. A green line indicating where the pipe would end up will appear. Pipes can be placed through the ground if aimed at the end of a pipe network.
  3. Repeat 2 as desired.

Gallery