Bioreactor (Subnautica): Difference between revisions
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'''Bioreactors''' work well in biomes where organic matter is plentiful, such as [[Kelp Forest]]s or [[Mushroom Forest]]s, where [[Solar Panel]]s may be less efficient. It is also easy to supply a [[Bioreactor]] with fuel if one keeps a [[Exterior Growbed|Growbed]] or [[Alien Containment]] full of fish nearby. |
'''Bioreactors''' work well in biomes where organic matter is plentiful, such as [[Kelp Forest]]s or [[Mushroom Forest]]s, where [[Solar Panel]]s may be less efficient. It is also easy to supply a [[Bioreactor]] with fuel if one keeps a [[Exterior Growbed|Growbed]] or [[Alien Containment]] full of fish nearby. |
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<br><br> |
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==Power Requirements== |
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Different organics produce different amounts of energy: |
Different organics produce different amounts of energy: |
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</div> |
</div> |
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{| class=" |
{| style="width: 600px;" class="article-table sortable" border="0" cellpadding="1" cellspacing="1" |
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|- |
|- |
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! style="text-align: center;" |Item |
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! Item |
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! data-sort-type="number" style="width: 30px; text-align: center;" |Energy |
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! Energy |
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|- |
|- |
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! colspan="2" | Plant matter: |
! style="text-align: left;" colspan="2" | Plant matter: |
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|- |
|- |
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| Seeds/Spores |
| align="left" | Seeds/Spores |
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| align=" |
| align="center" | 10 |
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|- |
|- |
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| Samples |
| Samples |
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| align=" |
| align="center" | 15 |
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|- |
|- |
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|[[Acid Mushroom]] |
|[[Acid Mushroom]] |
||
| align=" |
| align="center" | 10 |
||
|- |
|- |
||
|[[Deep Shroom]] |
|[[Deep Shroom]] |
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| align=" |
| align="center" | 10 |
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|- |
|- |
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| [[Lantern Fruit]] |
| [[Lantern Fruit]] |
||
| align=" |
| align="center" | 65 |
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|- |
|- |
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| [[Chinese Potato]] |
| [[Chinese Potato]] |
||
| align=" |
| align="center" | 75 |
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|- |
|- |
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| [[Marblemelon Plant|Marblemelon]] |
| [[Marblemelon Plant|Marblemelon]] |
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| align=" |
| align="center" | 110 |
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|- |
|- |
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! colspan="2" | Fauna (raw): |
! colspan="2" | Fauna (raw): |
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|- |
|- |
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| [[Garryfish]] |
| [[Garryfish]] |
||
| align=" |
| align="center" | 65 |
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|- |
|- |
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| [[Airsack]] |
| [[Airsack]] |
||
| align=" |
| align="center" | 80 |
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|- |
|- |
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| [[Eyeye]] |
| [[Eyeye]] |
||
| align=" |
| align="center" | 90 |
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|- |
|- |
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| [[Holefish]]/[[Boomerang]] |
| [[Holefish]]/[[Boomerang]] |
||
| align=" |
| align="center" | 105 |
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|- |
|- |
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| [[Hoverfish]]/[[Spadefish]]/[[Hoopfish]] |
| [[Hoverfish]]/[[Spadefish]]/[[Hoopfish]] |
||
| align=" |
| align="center" | 115 |
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|- |
|- |
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| [[Peeper]]/[[Oculus]] |
| [[Peeper]]/[[Oculus]] |
||
| align=" |
| align="center" | 150 |
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|- |
|- |
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| [[Reginald]] |
| [[Reginald]] |
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| align=" |
| align="center" | 220 |
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|- |
|- |
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! colspan="2" | |
! colspan="2" | [[Fauna]] (available by collecting [[eggs]] and breeding them in an [[Large Aquarium|Alien Containment]]): |
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|- |
|- |
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| [[Rabbitray]] |
| [[Rabbitray]] |
||
| align=" |
| align="center" | 300 |
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|- |
|- |
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| [[Shuttlebug]]/[[Mesmer]] |
| [[Shuttlebug]]/[[Mesmer]] |
||
| align=" |
| align="center" | 400 |
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|- |
|- |
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| [[Stalker]] |
| [[Stalker]] |
||
| align=" |
| align="center" | 500 |
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|- |
|- |
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| [[Jellyray]] |
| [[Jellyray]] |
||
| align=" |
| align="center" | 600 |
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|- |
|- |
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| [[Gasopod]]/[[Bone Shark|Bone shark]]/[[Sandshark]] |
| [[Gasopod]]/[[Bone Shark|Bone shark]]/[[Sandshark]] |
||
| align=" |
| align="center" | 800 |
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|- |
|- |
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| [[Crabsnake]]/[[Ampeel]] |
| [[Crabsnake]]/[[Ampeel]] |
||
| align=" |
| align="center" | 900 |
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|- |
|- |
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| [[Reefback]] |
| [[Reefback]] |
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| align=" |
| align="center" | 1000 |
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|- |
|- |
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! colspan="2" | Others: |
! colspan="2" | Others: |
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|- |
|- |
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| [[Floater]] |
| [[Floater]] |
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| align=" |
| align="center" | 200 |
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|- |
|- |
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| Small [[Eggs]] |
| Small [[Eggs]] |
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| align=" |
| align="center" | 50 |
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|- |
|- |
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| Medium [[Eggs]] |
| Medium [[Eggs]] |
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| align=" |
| align="center" | 100 |
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|- |
|- |
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| Large [[Eggs]] |
| Large [[Eggs]] |
||
| align=" |
| align="center" | 50 |
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|- |
|- |
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| [[Sea Treader Manure]] |
| [[Sea Treader Manure]] |
||
| align=" |
| align="center" | 200 |
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|- |
|- |
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| [[Lubricant]] |
| [[Lubricant]] |
||
| align=" |
| align="center" | 20 |
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|- |
|- |
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|[[Stalker Tooth]] |
|[[Stalker Tooth]] |
||
| align=" |
| align="center" | 10 |
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|} |
|} |
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Revision as of 10:19, 28 July 2016
<infobox> <title source="title1"><default>Bioreactor (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:bioreactor||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>
The Bioreactor is constructed with the Habitat Builder and composts organic matter into Energy. It can break down any organic matter into reliable energy for Seabases. The Bioreactor produces 1 energy every 12 seconds. It can only be placed inside a Multipurpose Room. It does not affect power in creative mode.
Bioreactors work well in biomes where organic matter is plentiful, such as Kelp Forests or Mushroom Forests, where Solar Panels may be less efficient. It is also easy to supply a Bioreactor with fuel if one keeps a Growbed or Alien Containment full of fish nearby.
Power Requirements
Different organics produce different amounts of energy:
Item | Energy |
---|---|
Plant matter: | |
Seeds/Spores | 10 |
Samples | 15 |
Acid Mushroom | 10 |
Deep Shroom | 10 |
Lantern Fruit | 65 |
Chinese Potato | 75 |
Marblemelon | 110 |
Fauna (raw): | |
Garryfish | 65 |
Airsack | 80 |
Eyeye | 90 |
Holefish/Boomerang | 105 |
Hoverfish/Spadefish/Hoopfish | 115 |
Peeper/Oculus | 150 |
Reginald | 220 |
Fauna (available by collecting eggs and breeding them in an Alien Containment): | |
Rabbitray | 300 |
Shuttlebug/Mesmer | 400 |
Stalker | 500 |
Jellyray | 600 |
Gasopod/Bone shark/Sandshark | 800 |
Crabsnake/Ampeel | 900 |
Reefback | 1000 |
Others: | |
Floater | 200 |
Small Eggs | 50 |
Medium Eggs | 100 |
Large Eggs | 50 |
Sea Treader Manure | 200 |
Lubricant | 20 |
Stalker Tooth | 10 |
Recipe
Data Bank Entry
On planets where organic matter is plentiful but sunlight is not, a reliable bioreactor will frequently prove the most efficient power solution.
- May be installed in any multipurpose habitat room
- Chemically composts organic materials, converting them into energy over time
- Accepts all plant matter, from seeds and spores to moldy fruits and vegetables
- Can also process animal matter (fat, muscle, eggs etc) and some organic waste products
- Energy production is proportionate to the calories in the organic matter
Gallery
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